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Drag x Drive is a bold title that blends hardware innovation, inclusivity, and several layers of interesting mechanics. In blending everything together, however, the hybridization between game and advanced tech demo becomes a little too obvious. The controls are pleasant at first but become imprecise once you get past the “getting the hang of it” stage, the content is rather sparse, and the visual identity is gray and subdued. Between fatigue and frustration, Drag x Drive is a game that kept me company for about 6 hours and, in all honesty, I don't think I'll find the desire to play again, unless there are some major updates to the controls and the addition of new content. However, I decide to reward the experimental nature of the title, because I believe that a more capable and willing landscape in terms of risk-taking and experimentation is necessary. I'm happy that it was Nintendo who, I hope, tried to set something new in motion. It's a shame that it wasn't entirely successful.
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Wild Hearts S is a testament to the Nintendo Switch 2 potential, as it runs well enough in handheld mode despite releasing so early in the console life cycle, especially for a third party title. It can't be considered a threat to Monster Hunter's throne in this genre, but it certainly could be a good choice for those who prefer handheld gaming, especially if they haven't played it on other platforms.
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Super Mario Party Jamboree – Nintendo Switch 2 Edition + Jamboree TV maintains the spirit of the series and tries to bring some new features in line with the new hardware. The base game remains a benchmark for local multiplayer: solid, accessible and rich in content. Jamboree TV adds modernity and immediacy, making everything more varied, but suffers from its isolation from the main core and some poorly defined design choices.
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Despite the mixed feelings stemming from the experience of the third chapter and the excellent remake of the first, Mafia The Old County manages to steer the series back on the right track thanks to the bold choices made by the development team. Using an effective narrative, it offers a glimpse into organized crime during a little-explored historical period, set in a carefully recreated part of early 20th century Sicily. Not only is the Sicilian dialect voice acting outstanding, but the entire sound design of the title is above average quality.
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Gradius Origins stands as a masterful work of preservation and a solemn tribute to the genre. The choice not to analyze the individual chapters with modern standards was a deliberate decision, as the collection's nature is intrinsically educational and preservative. The final evaluation, therefore, does not pass judgment on the intrinsic value of the classics, but rather reflects the meticulous work of packaging and refinement. It should be interpreted as a tribute to the restoration of a work of art, without constituting a judgment on the merit of the original painting. M2 has crafted an anthology that, while not all-encompassing, proves to be the definitive testament to the titles it includes. The impeccable emulation, the precious additions aimed at improving the user experience, and the inclusion of a new, unreleased chapter make it an essential purchase for both nostalgic veterans and newcomers eager to explore the roots of one of Konami's most influential and enduring franchises. Despite the understandable disappointment regarding the gaps in the catalog and the concerns raised by the €40 launch price, this collection stands as a faithful homage that celebrates and hands down the history of video games in its purest form.
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A monumental RPG that still deserves respect, but this so-called enhanced edition does little to honor its legacy. A return made for veterans, not newcomers.
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Are you truly ready to take responsibility for your actions? This is the question raised by S.p.l.i.t, and it also serves as a perfect demonstration of what a single visionary mind can achieve when blending aesthetics, coding, and soundtrack. Mike Klubnika crafts an alienating work that is almost impossible to judge by modern video game standards — completely outside of current norms, time, and logic. Short, intense, disturbing, and eloquent in its minimalist silence. A product capable of completely disorienting the player, perfect for those seeking something truly different.
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Tony Hawk’s Pro Skater 3+4 is a truly entertaining title, capable of bringing back a genre that had fallen into oblivion. A game rich in possibilities and hilarious moments, in which the player's skill is the central focus of the experience. There are many characters, and the customization and creation options are almost endless.
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In just under two hours, Dear Me I Was delivers a profoundly moving and artistic narrative experience without a single word, proving that brevity and visual storytelling can leave an indelible mark on the soul. It's a poignant journey through the nuances of a human life, masterfully crafted to resonate universally.
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Demon Slayer The Hinokami Chronicles 2 is a more of the same that will please fans who enjoyed the first game. The story mode is certainly the strong point of this chapter, but I must admit that I would have expected more variety, especially in the exploratory phases which are rather slow and monotonous. The combat system remains solid, striking a good balance between fun and variety. It clearly doesn't aim to be an extremely competitive title, but it still manages to be more entertaining than you'd expect from an arena fighter. A few additional modes to further explore the gameplay wouldn't have hurt.
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A brilliant return to its roots for the most iconic ninja saga in gaming.
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It's truly difficult to give Pokémon Friends a solid positive review, especially given the high retail price compared to the offerings the developers have put forward. And the mobile version suffers the most, as it has too many progression limitations in the free version alone. The activities, while fun, become repetitive over time, which affects progression. At least, collecting Pokémon in the form of plush toys and the variety of puzzles are the only positive aspects, even if the latter might seem very simple to solve to an experienced puzzle gamer, unless the difficulty is increased. It remains to be seen in the long run whether Pokémon Friends will be able to introduce, with any future updates, something that will engage the audience, providing at least a minimal incentive to continue. Given the current state of things, Pokémon Friends doesn't do enough to earn a good rating, though it certainly isn't a complete failure.
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Mado Monogatari: Fia and the Wondrous Academy offers a soft and whimsical take on the dungeon crawler genre, but fails to deliver meaningful depth or challenge. Its charming art anc cozy atmosphere are overshadowed by overly simple combat, shallow progression, and repetitive dungeon. A nice distraction at best, but hardly memorable
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A truly wasted opportunity, the art direction of this game and even the plot had a lot of potential, but everything comes down when the gameplay is only a walking simulator, and the whole game ends in less than 3 hours.
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Killing Floor 3 is a solid return to form, great fun with friends, but less engaging solo. It still needs more content variety to truly shine.
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System Shock 2 Remastered it's a part of videogame history and still holds up as an interesting experience.
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An interesting “more of the same,” following in the footsteps of the Souls series.
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Hunter x Hunter: Nen impact misses the target
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A game that failed to surprise and that won't become as iconic as it could have been
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Somber Echoes is, by all means, a good metroidvania and a good game, bringing the player into a well designed world that combines sci-fi elements with Greco-Roman mythology. It's just that, after exploring the halls of its doomed spaceship and meeting gods and reality-bending entities, it cannot seem to take the final step to excellence.
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