Valerio Guarnera
Nitro Gen Omega is an exceptional title in many ways. Immersive, polished, graphically captivating, and embodying the unmistakable style of mech-themed shonen anime. Managing emotions and relationships may seem complicated, but it's much less punishing than it seems. The combat system is deep and tactical, with a solid learning curve that keeps you entertained for quite a while.
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Ereban Shadow Legacy it's not original at all, but it's yet another demonstration that a game can be entertaining even without innovating. The indie nature of the project is evident, especially on the technical front, but if you can overlook the graphics, you'll see that behind it lies an honest gaming experience, capable of entertaining with simplicity.
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Ground Zero is an interesting title, capable of creating an excellent experience for anyone looking for a horror game with a retro aesthetic and atmosphere. The gameplay is solid and well-balanced foundations, although the level design is prone to some uncertainty, with some areas sadly feeling devoid of any real purpose within the game.
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Invincible VS is a well-crafted product with fun, immediate, and technical gameplay. The main criticisms are the very rough animations and the lack of content. The story mode turned out to be more interesting than expected.
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We can consider the Marvel MaXimum Collection a piece of gaming history, from when Marvel was still finding its way within the gaming industry. It's a very basic collection that also includes a fan section with the soundtrack and an archive, a must for a Marvel fan.
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Wander Stars is a little surprise. I really liked the idea of "do-it-yourself" moves, as well as the desire to draw inspiration from classic '90s shonen games for the graphics. Sure, the story is intentionally more linear and action-oriented than deep exploration, and the lack of voice acting can be felt. The true heart of the experience remains the innovative, turn-based, word-based combat system. The mechanic of combining words to build and launch custom attacks is a brilliant idea. Likewise, the fact that you gain honor by not knocking out your opponent fits well with the universe and philosophy behind Wander Stars.
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Towa and the Guardians of the Sacred Tree offers a lengthy campaign, consisting of single runs that are perhaps too long by roguelite standards. The plot has some memorable moments, but the narrative based on time jumps makes it chaotic and difficult to understand, especially as it skips some secondary dialogue. It's still an enjoyable story that alternates between funny and sad moments, accompanied by a truly impressive Japanese voice acting. Combat is fun and dynamic, with many possible combinations thanks to the eight available characters. While village management is much more complex, the forge in particular could have been better managed with fewer steps to make it more straightforward.
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Echoes of the End is an experience worth trying for its untapped potential and the beauty of its settings. The combat system works well with its magic system, but it presents several technical issues that are difficult to ignore. The environmental puzzles and exploration deserve a shout-out, cleverly breaking up an otherwise monotonous adventure. We hope that, in a possible sequel, the team can raise the bar and reach its full potential.
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Baki Hanma Blood Arena is a gamble that offers very little and fails to achieve a passing grade. Aside from the atmosphere, masterfully rendered by the team, the rest of the game presents several difficult-to-fill flaws. The combat system is interesting, but at the same time it's unnerving because it requires you to memorize every single enemy pattern. The main problem, however, is when completely random elements are added without any explanation, especially in a fighting game where practice and knowledge of the core mechanics are a must.
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Everybody's Golf Hot Shots is a welcomed return to the series. The gameplay is easy, immediate, and fun, yet also difficult to master at higher levels. What left me perplexed was the graphics and technical aspects, which lacked in every way. It could and should have been better, especially since its predecessor is much more refined in this. It's still a solid title if you're looking for an arcade golf experience.
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Shantae Advance Risky Revolution isn't just a game, it's a piece of gaming history finally coming to life. For longtime fans, it's a unique opportunity to play a lost chapter of the saga. For new players, it's a great introduction to the world of Shantae, with its Metroidvania gameplay, unique art style, and lighthearted humor.
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The bizarre shooter developed by Velan Studio is an ambitious title that seeks to stand out from the mass of PvP games that have been saturating the market for a few years now. Midnight Murder Club is an interesting game, capable of entertaining, especially with friends. Unfortunately, due to its limitations, primarily due to the lack of a strong community, it fails to fully express itself, making matches too similar to each other, which inevitably leads to monotony over time.
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Demon Slayer The Hinokami Chronicles 2 is a more of the same that will please fans who enjoyed the first game. The story mode is certainly the strong point of this chapter, but I must admit that I would have expected more variety, especially in the exploratory phases which are rather slow and monotonous. The combat system remains solid, striking a good balance between fun and variety. It clearly doesn't aim to be an extremely competitive title, but it still manages to be more entertaining than you'd expect from an arena fighter. A few additional modes to further explore the gameplay wouldn't have hurt.
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Scar-Lead Salvation is the perfect example of how NOT to treat the theme of time loops. The narrative turns out to be flat and unstimulating, failing to express the potential of this expedient. The gunplay is repetitive and poorly calibrated, weighing down the shooting phases. The environments lack originality, with rooms that are all the same. The enemies, then, are anonymous and constantly repeat themselves, varying only in color and the weapon they use. The bosses try to break this monotony in some way, but the path to follow to reach them turns out to be tedious, in addition to the fact that they are three in total. Scar-Lead Salvation tries to replicate Returnal, failing miserably.
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TMNT Splintered Fate also in PS5 version turns out to be a good roguelike in Ninja Turtles style, and also among the most successful of recent years if you think about games about turtles. It is not a game for those who want to experience an exciting story, but it is mainly aimed at those looking for a satisfying gameplay experience with the possibility of playing in multiplayer, both locally and in co-op.
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Death end reQuest Code Z is certainly a brave experiment but flawed in every way. The transition to roguelike gameplay is an interesting idea, but the execution leaves much to be desired, with monotonous dungeons, poorly calibrated difficulty, and a narrative that fails to match the depth of its predecessors.
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Touhou Danmaku Kagura Phantasia Lost fits well with the rhythm genre and the songs proposed are many and catchy. The gameplay works, but it really requires a lot of patience to be able to manage it on the highest difficulties. Even if the Danmaku mode is poorly done, the classic gameplay is very fun and satisfying. With a few small adjustments it could become a little gem among rhythm video games.
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Rusty Rabbit is a bittersweet experience. While there are glimpses of potential in some of the mechanics, the obvious shortcomings in the movement and combat systems undermine the overall enjoyment, relegating it to a title to be tackled lightly. Be aware that the game is far from perfect!
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All in Abyss was a title that positively surprised me. The plot is full of twists and turns with a good characterization of the characters, aesthetically well-finished. The torture scenes may or may not be liked, but they are entirely optional. The gameplay is poker with RPG elements and this strange combination works in the game. It's so fun to play with it despite the fact that there are a few things forced behind the matches.
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Phantom Breaker Battle Grounds Ultimate is a welcome return, a great gaming experience that shows its full potential in Co-op, thanks especially to its large roster. PBBGU's gameplay remains fun and rewarding, even though with some flaws given by an old design. Graphically it has been rebuild from the ground, maintaining its nature in pixel art loved by fans.
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