Salvatore Cardone
Echoes of Aincrad turned out to be a pleasant surprise. This time, the developers decided to go for a much freer, more 'MMORPG-like' approach, giving players a game that manages to pay tribute to the nature of the work while also being fun and satisfying. This is also thanks to a fast, technical, and entertaining combat system, even if, in the long run, it tends to get a bit repetitive. If I really wanted to nitpick, I’d say I didn’t enjoy the beginning much—it’s just too slow and boring, which could turn more than one player away from a game that actually knows how to entertain and excite.
Review in Italian | Read full review
New peaks, solid confirmations, very good new content
Review in Italian | Read full review
Lord of Hatred is a solid expansion that does some things right and hits the right notes, but gets lost, once again, in what seems like an occasionally excessive desire to cut corners. The direction taken is definitely more focused and the new features introduced can have a significant impact on the future of Diablo IV, but it must be acknowledged that many things still need to be kept under control and guided step by step. The island of Skovos is sometimes too anonymous as a location, but the two new classes, although quite ordinary, have the merit of offering players a new, dual way to approach this new way of experiencing the endgame, and that alone is a huge plus. It's a shame because the story could have been a bit more 'polished,' but I'm still happy because there are cool things here that need to be appreciated for what they are.
Review in Italian | Read full review
Code Vein II is a high-quality sequel, but not perfect. Some game design choices seemed a bit too bold and counterproductive to us, and, as far as we’re concerned, they limited the enjoyment of the title. In particular, we were somewhat disappointed with the level of difficulty balancing, with the presence of numerous almost mandatory “blockades” that you have no choice but to confront.
Review in Italian | Read full review
Kingdom Come Deliverance II proves to be an even more extensive and interesting project than its predecessor, with which, however, it shares many of those edgy elements that characterized it. Sure, the second chapter shows itself to be decidedly more “modern” and in step with the times, but the ultimate target audience is still that of a title fundamentally still, and as never before, niche, not for everyone. Still, I really enjoyed all those additions on the gameplay level and sincerely immersed myself in an even broader and more mature story than the first chapter. Too bad, though, that the pace management of the missions is not always brilliant and many moments are far too heavy, but we are still faced with a title impossible not to appreciate, especially for fans of the genre and those who loved the first Kingdom Come Deliverance.
Review in Italian | Read full review