I Am Bread seems to have been developed for crazy people, or for those that hate themselves. Sure, there is a challenge to be found here, but the rewards don't justify the means. It simply doesn't compare to its peers. It has none of Octodad's humour and none of Surgeon Simulator's irony. It's just a joke that seems to have gone stale.
Frustrating controls and poor gameplay design are the things you want to try and avoid when making a platformer. But it is the slow pace of both the game and the progression that feels most out of place and one that makes this game the kind you want to avoid.
Dex just never stood out enough for me. The generic and clichéd story left me cold, and the technical issues made the game hard to like. However, it is worth noting that the various performance issues I encountered on the Xbox One were not present on the PC version. So if you feel like you need to check Dex out and have the ability to do so, get it on PC. It doesn’t differ much in general, but at least it will be slightly more pleasant to play.
It’s been a few years since Joe Danger graced our consoles, and while we all know what Hello Games have been working on since then, there hasn’t really been a game that comes close to achieving the great mix of level design, gameplay and colorful characters that Joe left in his wake. Action Henk intends to remedy that.
While One Piece: Burning Blood may look pretty, offer some nice content and a bizarre cast (including a cross dressing pirate based on Rocky Horror Picture Show's Frank N Furter), it wasn't enough to keep me interested. I can't even imagine fans of the anime would get much out of this release, especially as this is just the latest entry in a long line of games based on this franchise.
Even with the WRC and FIA license, coupled with lots of content and a split screen mode cannot make up for the performance issues I experienced; resulting in a game that I am unlikely to go back to. If you are hankering for some rally action, I would recommend waiting until June to see if Dirt 4 scratches your itch.
YAZDHD isn't an expensive game, so I am not too fussed about the value prospect. It may not look pretty, but it handles well and if it wasn't for the online bugs and the lack of player base, I would probably recommend this more. But if you regularly have friends over, then this wouldn't be the worst way to spend some time.
In the end though, it is very difficult for me to recommend this version of the game. We all know that Skyrim is amazing, but many people have played it for hundreds of hours at this point and the massive price tag just doesn't seem worth it to experience it in VR. I also can't see anyone wanting to spend the kind of time that this game demands with a headset strapped to their face.
Although having a few highlights in both the art design and soundtrack, AereA falls down in almost all other areas – a dungeon crawler that offers nothing new, other than a cool concept, and fails in the things that are essential to an action game, such as combat and quest design. It may offer local 4-player co-op, but even playing with friends won't bring this game to life.
Tango Fiesta has a few nice touches here and there, but nothing really in the way of originality. It's not the best twin-stick shooter out there, by a long mile. And it isn't even the best eighties action film inspired game either. If you like some couch co-op shooting action, then it may be worth a look, but wait until it goes on sale.