Sydne Sewald


3 games reviewed
86.7 average score
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Nov 27, 2025

I enjoyed this game a lot. It gives the player a lot of freedom when designing the islands; there are so many items to buy from the shop, and getting currency is easy. My time spent in the game was filled with designing and seeing how many achievements I could get by just playing. I managed to get a good amount of the overall achievements, and once I got about halfway through the game, I pulled up the Steam page to see which ones I could aim for. One of my favorites was to complete a level without a house on the island. I aimed for 100% in this game, but I’ve run into two issues. One, there is a bundle that I need to buy all the items for that is not in the shop. And two, there are a bunch of hidden achievements that I don’t even know where to start.

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Jul 8, 2025

At first, I struggled with balance, and I was either leaning too far into building up my lands or too far into building up my army. It took some trial and error with the development until I found something that worked for me. I enjoyed the Journey mode best because I loved the city-building aspect more. I think anyone who enjoys city-building games would enjoy Kingdom's Deck.

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May 13, 2025

Just like the name suggests, the flow of customers never ends, so it’s nothing but burgers and fries flying off the counter. In the mood for some of that stress that comes with this genre? Try the Time Challenge mode! Here, customers will not only rate the food, but also the amount of time it takes to get that food to them. This shift also gives you a nice 300% bonus, so if you want a little boost to unlock that next planet, try this one.

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