Luca Giordano
With MADiSON, we experienced a truly immersive journey that profoundly impacted us through its ability to craft psychological horror that transcends genre clichés. The constant potential to be startled and terrified around every corner of the house is exactly what we seek in a title of this kind—and here, it is delivered flawlessly. Filtering reality and unreality through the lens of the Polaroid camera adds a nostalgic, retro flavor perfectly blended with modern horror sensibilities, harmonizing brilliantly with the darkness of both the story and the environment. The necessity to interpret and form one’s own understanding of what is seen creates a sense of interactive storytelling—where you shape an elusive ending, unseen even for a moment—fueling curiosity and the desire to see it through to completion. MADiSON will surprise players, as it did me, on every front: technical, graphical, auditory, and narrative. Personally, I highly recommend it to those seeking a mature, contemplative, and unsettling psychological horror experience—one that delivers a uniquely intense and memorable journey. It is not a game for those wanting frantic action or a straightforward plot, but for those willing to lose themselves in a visual and auditory nightmare that lingers long after the screen goes dark. Months or even years later, certain scenes, atmospheres, and images from the game will remain vividly etched in your memory and heart. If genuine terror is what you seek, MADiSON delivers it without compromise.
Harold Halibut deliberately breaks away from the norms of contemporary gaming, positioning itself as an interactive work of art rather than a conventional adventure. It is a game that demands time, patience, and a contemplative mindset, inviting players into a profound journey through the human soul. Rather than celebrating speed or action, it emphasizes quiet reflection and the delicate art of listening—both to others and to oneself. In return, it offers a deeply human experience, imbued with poignant social insights. Engaging with Harold Halibut leaves one feeling quietly transformed, as if becoming a better version of oneself. What truly sets Harold Halibut apart is its obsessive attention to detail and the unwavering artistic integrity of its world. The stop-motion technique is not merely a visual delight but serves essential narrative purposes: every element tells a story. The environment breathes with life independent of the player’s choices, rich with narratives found in every worn object, every piece of furniture, the soft glow of lights, whispered conversations, and the intricate connections among characters. The handcrafted nature of the world adds a final, almost magical touch—the cherry atop a cake savored with both love and reverence. Narratively deliberate yet never dull, the game delves into themes such as identity, alienation, belonging, nostalgia for home, and the uncertainty of the future. Harold himself is a character you come to cherish—awkward, introspective, kind-hearted, embodying that part of all of us who sometimes feels like a fish out of water. Harold is the voice of the unheard, the overwhelmed, the invisible, powerless souls swept up by daily life. Yet, above all, Harold reminds us that we are the protagonists of our own stories, even as we commit ourselves to the community. Harold is the beauty and joy found in the small, fleeting moments that punctuate the flow of life—the courage to seize them. I approached the game with patience and some hesitation, but it took only a few hours to be utterly captivated. An experience of pure, heartfelt emotion.
INDIKA is a title that defies genre conventions, offering a unique and contemplative experience—something refreshingly different in an often homogeneous landscape. Its ability to weave together elements of horror, philosophy, and social critique makes it a must-play for those in search of something truly original. Despite some minor technical flaws, its narrative and visual strength deliver a memorable experience. Personally, I was deeply moved by Indika’s inner conflict—one that quietly resides in the hearts and minds of all of us. Some are honest enough to acknowledge it; others choose to live in denial. Despite some minor technical flaws, its narrative and visual strength deliver a memorable experience. Personally, I was deeply moved by Indika’s inner conflict—one that quietly resides in the hearts and minds of all of us. Some are honest enough to acknowledge it; others choose to live in denial. It is impossible to play INDIKA without being enveloped by its atmosphere of introspection—without confronting the silent questions it draws from within us, questions long buried beneath the surface. In life, we all eventually face a choice between what is right and what we truly desire—and these paths do not always align. This is where INDIKA’s brilliance lies: in its ability to reveal that the concepts of “right” and “wrong” may be illusions—social, political, and religious constructs disguised as absolute truths. INDIKA invites us to remove the blinders imposed by life and view the world through our own eyes, a perspective that isn’t inherently flawed. And even if it were, this life is ours. It asks only for the courage to live it on our own terms.
Beyond Hanwell delivers a deeply immersive horror experience, featuring non-linear gameplay that will undoubtedly captivate genre enthusiasts. While some technical issues were reported at launch, the game has, within a few months, demonstrated that it is well worth your time. The passion and dedication of this indie studio are unmistakable, providing several hours of authentic terror. In short, if you are a horror fan seeking a hidden indie gem, I am pleased to affirm that, in my opinion, Beyond Hanwell is a solid and rewarding experience.
Oxide Room 104 is a title that, despite its flaws, delivers an engaging horror experience for genre enthusiasts—those who can never get enough of devouring every entry in the category. While there is certainly room for improvement, the game is rich with promising ideas that establish a strong foundation for a bright future for the WildSphere team. Thus, as we await the sequel, Oxide Room 208, originally scheduled for June 2025, my verdict aligns with the critical consensus, awarding the game a well-deserved and satisfying passing grade.
In Sound Mind is a well-crafted psychological horror experience. If you are a fan of psychological horror and seek a game that truly challenges the mind, In Sound Mind is undoubtedly worth your time. This is precisely what it excels at—provoking thoughtful reflection. Personally, after completing it during a significant period of my life, I felt the need to put down the controller and take a moment for myself to contemplate how profoundly and intricately this game managed to touch upon deep, complex chords to ultimately reveal a fundamental truth. Only those who, like Desmond’s patients, have found themselves lost in an abyss with no apparent escape can truly understand how essential a psychological journey is to grasp this: sometimes, the source of our torment lies within ourselves.
Unlike many titles that drift unnoticed through the vast sea of gaming, Tales of Kenzera: ZAU leaves a lasting impression, etching a deep mark on our hearts. In my view, the creators have deliberately highlighted how, for some, life can be harsh and fraught with challenges that not everyone can face. However, through this narrative, they also remind us that hope is the last to fade, and that moments of joy and personal growth can still be found even in the most dire of circumstances. The message Zau imparts embodies the essence of “growth”: life cannot be viewed through the lens of idealized perfection, for even the most beautiful rose is armed with thorns capable of inflicting pain. Accepting a cruel fate is never easy, but it is crucial to find the resilience to persevere, to absorb the lessons pain has to offer, and to move forward, evolving into a new version of ourselves. This evolution, though marked by the scars of the past, carries with it the promise of a brighter future.