If you have the time and the inclination, buy Red Dead Redemption 2. It's a great game. It's an impressive game. Just know what you're getting into, and do your best to make it through the story to what's on the other side. This review is now nearly 3000 words long, and not nearly long enough for one of the greatest and most vexing games I've played in years.
Super Mario Odyssey is a fun game, an unoriginal observation that feels nonetheless vital in the modern gaming landscape. It is a game that tasks you with finding joy, and then lets you point yourself in the right direction. It is a game you should play.
The pacing, as always, is impeccable, moving between climbing, combat and puzzle-solving at just enough of a clip to keep things engaging, ending with an impressive set piece that rivals the series' best on both a technical and visual level.
The gameplay is the star here. Rise of The Tomb Raider does everything Tomb Raider did and does it better, taking a still-growing heroine into an unfamiliar location and unfolding its lethal mysteries as we grow to meet them. This is still not the game it could be, but it's remarkable how quickly Crystal Dynamics has taken a half-dead franchise and turned into one of the most vital experiences on the market today, true to its essential character while still feeling absolutely new. This is the new standard for third-person shooter/adventure games. I want another.
Cry Wolf may not have been as strong as some of the episodes before it, but it remains an appropriate capstone to an excellent series that once again proves that Telltale is one of the most interesting companies in the video game market today. I can't wait to see what they do with Game of Thrones.
There is the idea of what a Thief game should be here, and it's not complicated. Strip it down, get back to the essentials, and this game may have played something more like Arkane's excellent Dishonored. As it stands, however, it's neither itself nor, really, anything else.