Mandy Valentine
A frantic, toy-filled roguelite with brilliant highs and a few clarity and pacing bumps: great for experimentation, less so for narrative payoff.
A focused, dramatic return to the battlefield that proves Dynasty Warriors still knows how to make legends feel larger than life.
A rewarding, nerve‑wracking sim for players who love fixing things under pressure: brilliant in concept, a little rough at the edges.
Dune Crawl transforms cooperation into survival, tasking players with commanding a towering crawler across a beautifully hand-drawn desert where every journey is unpredictable, chaotic, and uniquely shared.
A game that punishes ignorance and rewards curiosity: mysterious, unforgiving, and quietly brilliant.
Ambitious and rewarding when it clicks, but expect turbulence, this one’s for planners who don’t mind a rough landing.
A joyful, clumsy masterpiece of teamwork: bring friends, bring patience, and expect to laugh your way through every rescue.
Moonshine Inc. is an ambitious and characterful management sim with satisfying crafting systems and a memorable setting. Its core mechanics reward careful planning and optimization, and the narrative progression across regions adds meaningful variety. However, persistent stability issues and a clunky UI significantly undermine the experience for many players. With continued developer support and targeted fixes, this title could become a standout in the simulation space.
Defend the Rook is a well‑crafted, approachable hybrid that rewards planning and experimentation. Its turn‑based tempo and deep choice space make for satisfying tactical puzzles, and randomized upgrades keep runs lively. However, uneven difficulty scaling, occasional runaway synergies, and some overlapping subclass identities prevent it from reaching higher marks. A great pick for players who prefer thoughtful strategy over frantic tower defense, with room for balance polish.
Polterguys: Possession Party is a raucous, charming party game that nails social chaos and emergent hilarity. It’s easy to pick up, endlessly replayable with friends, and packed with personality thanks to its costumes, toys, and physics‑first interactions. Balance issues, occasional bot and map quirks, and a mildly grindy progression loop hold it back from higher marks, but the core experience; creative sabotage, laugh‑out‑loud moments, and strong party energy, makes it a solid buy for multiplayer fans.
A Game About Digging A Hole is a small, sincere delight: tactile digging, a satisfying upgrade loop, and a warm, minimalist personality deliver excellent value at a coffee‑price. It’s perfect for short breaks and casual completionists, with surprising replayability for collectors. A few targeted fixes; more late‑game goals, clearer achievement tracking, and improved stability around cutscenes, would lift it from a charming diversion to a lasting indie favorite.
ZOE Begone! is a vibrant, loud, and mechanically deep shooter. It’s a love letter to arcade history and a showcase of solo-developer creativity that shouldn't be slept on.
Death Kid is a polished, thrilling arcade brawler with an addictive core loop and excellent audiovisuals. Its main limitations are a modest content pool and a meta that leans toward grindy DPS checks rather than emergent buildcraft. With continued updates; more enemy types, in‑run modifiers, and richer temporary upgrades; it could easily climb higher. As it stands, it’s a highly recommended play for short, intense runs and anyone who values combat feel above all else.
A Dream About Parking Lots is a standout piece of interactive art: concise, beautifully written, and emotionally precise. It’s an essential play for anyone interested in how games can explore interiority and creative block, provided you’re comfortable with a short, deliberately spare experience and minor technical rough spots.
Halls of Torment earns an 8.0 for delivering a tight, highly replayable roguelite that blends nostalgic presentation with modern systems. It nails run tempo, emergent buildcraft, and environmental tactics, creating a satisfying loop for players who enjoy experimentation in short sessions.
A near-future masterpiece that fires on every cylinder, melts your brain in the best possible way, and proves Black Ops still reigns supreme.
A gritty, explosive comeback that sometimes holds back but delivers thrilling battles worth jumping into.
Silent Hill F is a place where fear lingers in the fog, and every step makes you question reality.
Tiny Bookshop turns the quiet rhythm of a seaside town into a heartfelt, immersive experience that makes every book, every conversation, and every corner of Bookstonbury feel magical.
Killing Floor 3 takes everything fans loved about the series and amplifies it with polish, chaos, and smarter enemies. Every match feels intense, every victory earned.