Joost Holtslag
Wolverine finally has his own major game, and Insomniac is pulling out all the stops. Logan is brutal, fast, and dangerous; combat feels weighty, and the presentation frequently evokes the feel of a big-budget action movie. It is especially when the claws come out that *Marvel’s Wolverine* demonstrates why fans have waited so long for this title. Yet, as the adventure unfolds, the same flaws begin to show. Missions start to feel repetitive, major story beats are sometimes too predictable, and Logan doesn't always seem to be in the driver's seat of his own narrative. *Marvel’s Wolverine* makes a strong first impression, then, but the real question is whether that sharpness holds up over the course of twenty hours.
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Alex Hunter is back, but his comeback isn’t even the biggest surprise in EA Sports FC 27. As soon as the ball starts rolling, you notice what EA has truly been focusing on. Passing requires greater precision, attackers move more intelligently, and you’ll find yourself having to take a more hands-on approach to defending. Career Mode, in particular, benefits from these changes, feeling more vibrant than before. Not everything hits the mark, however. "The Grounds" mode appears ambitious, but often feels like a detour from the core game of football. Furthermore, sluggish menus, inconsistent AI, and various technical issues persist. While FC 27 may look very similar to its predecessor, there is more going on under the hood than meets the eye.
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Clock towers, fractured worlds, and—naturally—a robotic bird by the hero’s side. Zirian embarks on a grand adventure—and what an adventure it is! This review of Duskfade explores how this colorful 3D platformer draws inspiration from well-known classics. It’s time to grab hold of the clock hand and go racing past enemies, grind rails, and bosses. But does Duskfade ultimately march to the beat of its own drum?
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Lasers, space battles, and of course, a barrel roll every now and then. Fox McCloud is back. And how! In this Star Fox review for Nintendo Switch 2, you will read how the remake of Star Fox 64 holds up nearly thirty years later. Time to start the Arwing and fly into the Lylat Galaxy once again. But is a fresh coat of paint enough to make Star Fox fully relevant again?
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Exploring, making choices in a world full of conflict. But fights that don't click and systems that falter. An RPG with potential, but without real impact. The beginning is here. There is no sequel. You keep walking around. But not always for the right reasons.
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Great pace, turn-based combat and a familiar structure, but surprisingly addictive. Dragon Quest VII Reimagined rewards curiosity, ensuring no path or vase is safe. Putting it down feels more difficult than expected.
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