Matt Gerardi


33 games reviewed
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Unscored - Tekken 7
Jun 13, 2017

When you get down to it, this is a game with a cast of 35 characters, including two bears, three robots, a vampire, history's buffest grandpa, a dude from another game series who's now been inexplicably written into Tekken lore, a lady who throws tigers, and whatever the hell Yoshimitsu is. It's a flashy, delirious mess whose love for all that messiness is tangibly honest and infectious.

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Unscored - Arms
Jun 7, 2017

It's as fundamental as fighting-game fundamentals get, and it's not afraid to be a punishing teacher.

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Unscored - Yooka Laylee
Apr 12, 2017

Be careful what you wish for, lest it become Yooka-Laylee

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Dec 5, 2016

The Last Guardian demands patience, but even it seems tired of waiting

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Unscored - Mafia 3
Oct 20, 2016

Mafia III's biggest problem, then, is that the stuff you actually do as Lincoln is mind-numbingly repetitive. He and his associates have put together a rigid strategy for taking down their enemies. You drive from point to point killing mooks and destroying property, then go back to a place you've already been to kill a more powerful mook, and when you do that enough, you're rewarded with a mission to kill an even more powerful mook in a unique environment, like a dilapidated racist theme park. These set pieces are a merciful break in the monotony, but they're rare and all devolve into the same run-and-gun festivities.

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Unscored - ReCore
Sep 15, 2016

For better and worse, they just don't make them like ReCore anymore

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Unscored - INSIDE
Jun 29, 2016

With Inside, Limbo’s creators deliver a disturbing triumph of restraint

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Unscored - Overwatch
Jun 9, 2016

From its commendably inclusive roster to its varied, dramatic action, it's brimming with an welcoming liveliness that's all too rare in games, multiplayer or otherwise.

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May 31, 2016

At nearly 20 hours worth of quests to undertake and wildlands to explore, that same tedium threatens to kick in, but there’s enough pathos in its stories and weirdness in its sights—one of the first things I did was talk my way into the bed of an old-world Hollywood starlet who’d shoved her brain into a robot body that looked like a trashcan on tank treads—to easily sustain that runtime.

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Unscored - Dark Souls III
Apr 12, 2016

Familiarity breeds disappointment and delight in Dark Souls III

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