Alessandro Zingariello
Mortal Shell II marks a successful comeback for the studio, refining and evolving its predecessor's formula to deliver a polished and enjoyable experience.
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Akatori could be described as a Metroidvania-style game, but despite lacking key elements of the genre, its visual aesthetic, dynamic gameplay, and solid story manage to win you over.
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ReStory: Chill Electronics Repairs is not just a shop simulation game; it is a story—one that speaks of nostalgia and memories.
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Kusan: City of Wolves presents itself as the spiritual successor to Hotline Miami—a role it fulfills perfectly, infusing the game with its own soul and an incredibly well-crafted style.
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Reap and Rush straddles two worlds: the "Survivors-like" genre in terms of gameplay style and the roguelike genre for everything else, creating an effective and entertaining mix that can keep players hooked for hours.
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Helix: Descent N Ascent is a highly evocative puzzle game that manages to stir emotions in the player, but above all, draws them toward solving the mystery in search of answers.
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Thick As Thieves is a title that certainly shines more in cooperative, but it still remains a rather limited experience and not extremely satisfying in the long term.
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TerraTech Legion tries to stand out in a new genre by giving away a part of its soul to create novelty, exploiting the brand and its mechanics in something never tried by them.
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The Spell Brigade is a brilliant survivors-like title that carves out its space in the genre thanks to some excellent ideas and cross-play co-op that gives it additional value.
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MINOS is a brilliant roguelite that combines two genres: Tower Defense and, indeed, roguelite, in an excellent mix even if it can sometimes be a little too repetitive.
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Legacy of Kain: Ascendance has a heavy legacy on its shoulders but has failed to carry it forward, telling an excellent plot but with less than excellent gameplay.
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Fortune Seller is a good and fun game that relies heavily on luck, leading the player to repeated failures even when victory seems certain.
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The Liar Princess and the Blind Prince is what it wants to be: an unpretentious game, a bedtime story with its moral, a puzzle game that is not suffocating and tedious.
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Legacy of Kain: Defiance Remastered is a good remastering operation, with some pleasant innovations for a chapter appreciated by fans of the series.
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Styx: Blades of Greed is an excellent stealth title that emphasizes its mechanics like few others have done, taking it to a new level compared to its predecessors, but it suffers from various flaws.
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Manairons is one of the most classic platformers that doesn't try to innovate the genre, but still remains fascinating... shame about the countless bugs and total softlocks in the game that ruin everything.
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Monster Train 2: Destiny of the Railforged brings something to the table to continue experimenting with the various mixes of factions, looking for the best combinations to bring home victory.
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Kill It With Fire! 2 does not completely detach itself from the first chapter, modifying the basis but not the substance. Co-Op and PvP are interesting innovations, but the structure, although good, remains unchanged.
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Wall World 2 is a worthy heir, thanks to a clean-up of the game mechanics that make it more immediate and fun, with an increasing difficulty that is fair but punishing if you push the envelope too much.
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Voidtrain is a title that players who have more time to dedicate to it will appreciate more, but in any case the experience remains totally mediocre and not too exciting.
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