Minos


Top Critic Average
Critics Recommend
Minos Media
Minos - Official Launch Trailer
How to BUILD a Maze | Coming Spring 2026 | MINOS
Minos - Official Announcement Trailer
Critic Reviews for Minos
There's a satisfying strategy to Minos, as you lay out your maze, set your traps, and lie in wait for foolhardy adventuring parties. It's not as endlessly compelling as the best roguelikes, but you can easily lose hours within the labyrinth.
Minos reminded me of playing one of those wooden ball-in-a-labyrinth toys, where you tilt the maze just so to guide the ball to the end. In this case, gravity is replaced by scores of devious traps, and the goal is to stop the progress of enemies before they can defeat the Minotaur. Minos brings a lot of interesting ideas to the tower defense genre. If you have patience for increasingly challenging puzzles and a bit of jank, Minos can be a lot of fun.
Minos is another excellent and entertaining gameplay-focused experience from the underrated developer Artificer. Crafting deadly labyrinths to make waves upon waves of human meat victims feels truly devious, thanks to the diverse set of traps and creative building abilities you can experiment with. Though I don’t quite think every piece of the pie works, it’s a winning formula in the form of a well-designed roguelike experience that I can’t exactly turn my nose up at either. Besides, how many other games let you feel like your own ancient Greek version of Jigsaw, crafting mazes and escape room hellscapes of death and torture? Not bloody many.
Of course, Minos’ fans – and the game deserves to have a lot of them – will tell you the plot isn’t important. What is important is its creative sandbox and gleefully gory approach to what is essentially a tower defence game. And on that I would agree with them. Minos is really difficult to put down once you start finding yourself daydreaming about new ways to combine your trap arsenal together.
MINOS is a masterclass in genre-blending. Artificer has successfully combined the strategic foresight of a puzzle game with the chaotic, trap-springing joy of a classic tower defense, all wrapped in a highly addictive roguelite shell. While the UI needs a few quality-of-life updates to improve visual clarity, and the Dismantler enemies can feel a bit cheap when the RNG turns against you, the core foundation here is exceptionally strong. If you have ever wanted to play the villain and design the ultimate dungeon of doom, MINOS is easily one of the best strategy games of 2026.
MINOS is an interesting mix of ideas that don't always work well together, but are still interesting. The appeal lies in how players can adapt and shape the battle. Constructing a maze, observing foes fall prey to your traps, and then refining your strategy as the game progresses is genuinely enjoyable.
Minos is an atypical roguelite that blends dungeon building, puzzles, and real-time strategy. The game reimagines the myth of the Minotaur, placing players in the shoes of the title's bull-human hybrid monster, and having them design defensive labyrinths against hordes of invaders.
Review in Italian | Read full review