Uagna's Reviews
It is The Elder Scrolls: Oblivion. It's called Remastered but it feels like a remake. It is huge, addictive, fun, exciting. Virtuos has polished it up and fixed it properly at the most critical points (apart from a few bugs that unfortunately remained). If you've never been to Cyrodiil, now is the time to do it.
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Skin Deep is one of the most original immersive sims ever: it doesn't put us in the shoes of a tortured hero, but in the bare feet of Nina Pasadena, an insurance saleswoman tasked with saving space cats. Every mission can be accomplished in the craziest way we can conceive: it's not just about acting in stealth or hacking computers. Originality and improvisation are always rewarded. Skin Deep is definitely a breath of fresh air for the immersive sim genre.
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Kiborg is a title with straightforward gameplay. The alchemy between the roguelite genre and melee and TPS components has a very interesting potential on paper. Nevertheless, after a few hours the spectre of repetitiveness knocks at the door, bringing out the limits of a production that could perhaps have dared a little more.
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Days Gone Remastered is a re-release that performs all in all well (while maintaining the flaws of the original work, such as AI and plot writing). Despite not representing a major technical and graphical leap like Horizon Zero Dawn, Climax and Bend Studio have managed to bring back an IP we never thought we'd see again. The additions are interesting and fitting, and allow the game to be enjoyed again by those who plucked it back in the day (at a more than honest price).
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The team at Blue Brain Games has created perfect renditions of the challenging puzzles of the flat-screen version, sometimes difficult but fun to solve. It has some technical limitations, perhaps due to the transition from traditional to VR use, but the developers have nonetheless managed to convince us: The House of Da Vinci is a fine test for virtual reality.
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Forza Horizon 5 is flashy and vibrant. It's a great combination of arcade racing and simulation depth, all wrapped up in the diverse and expansive setting of Mexico. This is an unmissable iteration and the best title in the Horizon series thanks to its wide selection of cars, tracks and challenges to complete.
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Steel Seed represents a nice compromise between inspiration and identity, between accessibility and depth. Its cyberpunk atmospheres reference the cornerstones of the genre, and the gameplay recalls (sometimes too much) some of the most appealing productions of recent years. Steel Seed nevertheless remains a nice step forward for our Storm in a Teacup.
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Centum offers a deep and disturbing narrative accompanied by a high-level art section. Despite having limited gameplay, it is a unique experience, capable of engaging the player in a personal and disturbing reflection.
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A solid new entry for the Fatal Fury saga and the contemporary fighting game scene. City of the Wolves features impactful, high-tech gameplay with one of the best visual components SNK has ever had.
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Tempest Rising is exactly what it promised to be: a love letter to the real-time strategy games of the 1990s, and in particular to the Command & Conquer series. Everything, from gameplay to mission design, from the soundtrack to the units, takes us back to the glory of the Westwood Studios series. Of course, some elements can still be improved, and we are waiting for the third playable faction, but the premises for a series that can relaunch the genre are all there!
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The Lunar Remastered Collection is a respectful homage to the original titles, perfect for fans of the series and those who want to discover two classics of the JRPG genre. Despite a few imperfections, the two Lunar games remain timeless masterpieces.
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Viscerafest is a fast-paced and stylised retro first-person shooter set in an acid-coloured sci-fi universe. You play as Caroline, a mad and sarcastic mercenary on a mission to finance an engagement ring. The gameplay rewards speed, reflexes and aggression: no cover, healing only through enemy hearts and powerful but limited ammunition weapons. The labyrinthine levels encourage exploration, with collectables useful for unlocking power-ups. The 2D/3D aesthetics, combined with an adrenaline-pumping soundtrack, make for a unique visual and sound experience. The difficulty is high, but each encounter is pure orchestrated chaos.
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FATE: Reawakened had the difficult task of reviving a beloved but long-forgotten series. And it does so… halfway. The graphical update is appreciable, the structure is solid, but it lacks ambition. No significant innovations, no evolution of the gameplay. If you’re looking for an old-school dungeon crawler, full of loot and with a cozy atmosphere, then it’s worth a try. But if you’re not already a fan, this remaster is unlikely to change your mind.
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inZOI is an ambitious life simulator developed by Krafton, which aims to become the modern heir to The Sims. Using Unreal Engine 5, it offers astonishing realism and advanced character customisation. Cities are polished and responsive, with dynamic social mechanics, an interactive work system and a complex but powerful building editor. Despite still being in Early Access, it shows solid foundations and a clear vision. The interface needs improvement, but the audio-visual style and overall immersion are remarkable. With constant updates, inZOI could soon distinguish itself as a benchmark in the life simulator genre.
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Indiana Jones and the Ancient Circle arrives on PlayStation 5 in stunning form. The MachineGames and Bethesda production further crystallises its position, offering Sony audiences an immersive, content-packed adventure that takes full advantage of the Japanese flagship's capabilities. To paraphrase a historical Indy quote: ‘This game should be on every PS5’.
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The Last of Us Part II is a near-perfect porting, hopefully setting a new standard for PlayStation games on PC. Naughty Dog's own work still manages to hold one's breath with its narrative and the excellent characterisation of all its characters.
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Atomfall is a not inconsiderable change of pace from Rebellion. The English software has chosen to be daring, to step out of its comfort zone to offer a first-person survival experience that, while not excelling in the various compartments, manages to entertain thanks to an engaging approach to the plot and gameplay without too much complexity.
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South of Midnight is a third-person action adventure that is rather restrained but has all the credentials to make its mark among titles in the genre. In fact, the structure built by Compulsion Games is valid and enjoyable to play. Much importance has been given to plot and setting, inspired by South American folklore. To succeed in this intent, the Canadian team has decided to create rather linear and circumscribed maps, setting up a functional but not too complex gameplay. In short, the idea is that Compulsion Games has decided to stay in its comfort zone without daring too much. A choice that, sincerely, we appreciated considering that a wide and structured game is not always synonymous with success. Better little but done well.
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Croc: Legend of the Gobbos Remastered is an operation that brings back one of the classic platformers of a bygone era. This new version of Argonaut Games' work therefore deserves to be played by neophytes as well as nostalgics, who will find nothing more (extra menus aside) than what is crammed into their memories.
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Koira is a title that deserves to be played by all those who seek a relaxing yet thought-provoking and emotional experience. Despite its apparent simplicity, Studio Tolima's production succeeds in the increasingly complex task of offering something new, something worth experiencing.
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