But in the end, if all you're interested in is the crafting system and making in-game profit, those aspects are so well-developed that even the most avid fans of the city-builder genre will feel satisfied.
However, if you want to experience the game in all of its visual majesties, you should greatly consider buying it on any of the other available platforms because, at least from a visual point of view, the Switch version seems like a shadow of its former self (pun intended).
Sekiro is a beautifully realized next step in the evolution of From Software's staple genre, but the renewed focus on combat mechanics and increased difficulty level might prove too much even for some Souls veterans. If you keep at it, however, the game's world, level design and story (not to mention the nicely done nods to previous Miyazaki games) make all the effort more than worthwhile.
Jump force allows players to finally answer those age-old questions, such as "Who would win in a fight between Goku and Naruto Uzumaki?", which have been the subject of debates in forum discussions, memes or video commentaries, and that alone should be enough of a reason to make fans of the genre interested in the game.
The main problem with The Occupation is that it hides all the good things (i.e. great concept, strong narrative) under a layer of wrong design decision, bugs, glitches and awkward controls. I had high hopes for this one, but in this state I would not recommend The Occupation to just anyone.
Retribution is definitely worth playing and if you heavily invested in the game, you'll most likely find some enjoyment revisiting the Galactic Civilizations universe, just don't expect too many great things, and ceartainly nothing revolutionary.
Overall, the mind-bending puzzles, unique gameplay mechanics and the fact that it is all wrapped up in an intense and heart-warming emotional story make it the go-to game for those who love romance, puzzle solving, and romancing while puzzle solving.
Metro Exodus bets big on interpersonal relationships and world building, something that the other two games in the series lacked badly. Its more mundane approach on how Artyom's crew perceives the post-apocalyptic landscapes they explore in their search for the promise land is what makes Metro Exodus a great game.