Sadly, the traffic on the skyways and the moments when the NPCs are affected by amnesia will break the spell and yank you out of the immersion. But there is nothing a patch could not fix, restoring Cloudpunk to a hidden gem worth experiencing by everyone.
As it stands, Neighbours Back From Hell feels like a hastily put together package that with a bit more attention could have been the remaster we did not know that we needed, but we really enjoyed, instead of the remaster no one asked for and no one will remember.
The multiplayer part was only working in local mode, the online playground being a no man's land.You could still try to overlook the shortcoming, by saying that the game is targeting mainly the younger audiences. This statement is contradicted though by the advanced difficulty levels with an AI that does not get smarter, only more aggressive, taking advantage of the conditions feels rigged against the player. Although a better effort, Nickelodeon Kart Racers 2: Grand Prix is still far from the finish line it wants to conquer.
Still, the state of the game at launch remains inexcusable, and even after several patches, some major issues continue to plague the game's complex mechanics. If you have picked up Little Big Workshop right after release and got turned down by the technical issues, then wait for a few more patches and give it another chance. If you're considering the game, wait for a discount since Little Big Workshop might be fixed by then.
However, the game is a lot of fun, featuring a lot of variety on every level. Also, it breathes a very pleasant and, in some places, a humorous atmosphere, which always keeps you on your toes. Unfortunately, the difficulty will turn away many potential players, and that's a shame because the developers put a tremendous amount of detail and love into this game. Crash Bandicoot 4: It's About Time is not a perfect game by far, it is not revolutionary in any way, but it remains true to its platformer legacy.
The multiplayer is not earth-shattering, but it is fun at least for a while. Despite all the initial reservations, Squadrons turned out to be a good game, with intense action, plenty of room to personalize the experience, and lots of fun. Squadrons is not a trap, but a rather pleasant surprise.
The stale gameplay is probably the biggest issue. Not much has changed, and the concept feels old. The graphics are forgettable, the weapons are not interesting, the animations are not great, and the overall quality leaves to be desired. Playing on our melancholy can only go so far.
The hardcore fans of the original will find a lot to nit-pick. But they can return to the original, to remember how archaic it is, or can they try to beat the game in classic mode, "enjoying" the quirks of the original recipe. Despite the criticism, we have to admit that Hangar 13 managed to take an 18 years old game and make it work in 2020, without crushing its soul.
As such, just as the tabletop game is based on, Necromunda: Underhive Wars proved that it is not for everybody. You need patience and you need to have passion for the deep tactical approach, to enjoy what the game offers. Still, despite all its shortcomings, the game can be fun for the right audiences and has a lot of potential that shines through especially in multiplayer.