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Ninja Gaiden: Ragebound is a love letter to the platform games of the 90s, and at the same time, it also feels fresh. I don’t know how they did it, but this game is a masterpiece of the genre, and it stays true to the Ninja Gaiden universe. The level design is spectacular, and they did an amazing job at maintaining a high level of detail throughout the entire experience.
Mafia: The Old Country tells a traditional mob story without pushing the formula further, and that’s perfectly fine. Split into chapters, the tale of the fictional Torrisi crime family is both bleak and heartening. Even though the story lacks any plot twists, it’s serviceable enough to keep the player interested from start to finish.
Fretless - The Wrath of Riffson is one of those games that might seem weird to some, but as soon as you start playing, it will get you hooked.
Wuchang: Fallen Feathers sets itself apart from other soulslike games through some unique features like the weapon upgrading system. Thanks to a very solid combat system and smooth traversal between areas, Wuchang: Fallen Feathers makes the journey more entertaining than usual.
Is it flawless? Not quite. The new weapons are hit-or-miss, the flashbacks drag, and the performance issues are a blemish on an otherwise polished expansion. But in those moments when you’re stomping down a fluorescent-lit corridor, Auto 9 roaring, as RoboCop delivers a dry one-liner before blasting a goon’s head clean off—it’s pure, unfiltered nostalgia.
I had an excellent time playing Hell Clock, especially as a fan of Diablo, Titan Quest and other ARPGs. The fact that it also has a Hades-like gameplay makes it even more interesting, and the Brazilian-focused story and characters certainly help the game stand out.
Eriksholm: The Stolen Dream is a good game that works within the confines of the stealth genre and doesn’t aim to innovate much. The city itself is well-designed and fun to explore, but the mechanics don’t evolve much and can become frustrating if players aren’t interested in the story.
Unlike games such as House Flipper or The Sims, here you don’t focus on buying/flipping houses or simulating people’s lives inside a home. Instead, Architect Life gives us some insight into how architects work, while allowing home designers to bring their craziest home ideas to life. The building tools are awesome, and the art style is stunning, not to mention you can play the career mode to challenge yourself or just go full-on creative mode for some relaxing builds.
Elden Ring Nightreign impressed me with its clever gameplay, stunning game world, but also numerous nightlords and enemy design. Sure, there were some issues at launch, but those were mostly ironed out, and matchmaking now runs very well. Of course, you can still choose to go on solo expeditions, if playing with others is not your cup of tea.
Duck Detective: The Ghost of Glamping is a nice detective game that plays everything a little too safe. The idea of taking the hero out of the city is a good one and I like all the characters. Some very high stakes emerge later in the narrative that feel unearned, but I mostly like the light tone and the way characters interact with each other.
As a whole, I found Crashlands 2 to deliver that quirky, beautiful and engaging isometric survival experience I always wanted. I enjoyed the first one quite a lot, but I can happily say this new one blows it out of the water. The plot is great, the game is easy to get into, and there’s plenty of replay value, along with some cool end-game activities you can do over and over.
Whether you’re a long-time fan or new to the series, if you crave high-octane action, heavy metal carnage, and just the right touch of fantasy madness, The Dark Ages demands your attention. DOOM has once again reinvented itself—and somehow, it still rips and tears.
Sure, Old Skies doesn’t have flashy graphics, they went with rather old school visuals, but for me, those stand out and make the game world very immersive. The voice overs are on point, and the dialog is very creative, although it can drag at times. All in all, Old Skies is interesting, exciting, and a breath of fresh air for the genre, especially with its time travel shenanigans.
Yes, it can be difficult at times, but it’s not a very punishing game, so you will find yourself cruising through Bastille and following the story, as you try to figure out how it all comes to an end. Plus, if you really want to test yourself, there are modifiers, secrets and speedruns to check out as well!
Whether you're sailing the high seas, brawling in the streets, or belting out sea shanties at karaoke, one thing is certain—this is one voyage you won’t want to miss. Fair warning for hardcore fans though: while still fun and over the top it still feels like the lightest and thinnest entry in the series.
Expelled! might be built on the bones of Overboard! but it manages to improve on it both mechanically and in terms of story. Verity is a great protagonist, and the many mysteries linked to the characters and the school itself are a pleasure to unravel. A run can end in 15 minutes and in utter failure but still feel like progress.
Split Fiction is an amazing game, and it is akin of any kids first visit to a candy store. It is crammed full of new ideas, new gameplay mechanics, bigger and shinier levels, but somehow along the way it’s lost a part of its soul and along with it some of the appeal It Takes Two had.
I have no doubt that Wilds refines and enhances the existing Monster Hunter experience rather than redefining it. At the end of the day, those who embrace the franchise’s signature challenge and depth will find that this game stands as another solid and satisfying entry in the franchise, even if some mechanics may need some time to get used to.
While the game successfully immerses players in the unsettling world of urban legends, it struggles with execution. Those who enjoy visual novels and Japanese ghost stories may find it worthwhile, but players expecting a more interactive detective experience will be disappointed.
Civilization VII is a great 4X experience and every gamer interested in the genre should give it a try. The turn-based mechanics support a wide variety of playstyles and there’s a ton of diversity in leader and civ combinations. The eras system comes across as limited at first, but it basically allows players to play three potentially very different games of Civ in one campaign.