Despite its shortcomings, the story and the oppressing atmosphere of The Sinking City recommend it as one of the best Lovecraft inspired game to date. If you can get past the clunky combat and technical issues, there's much to like in The Sinking City.
Druidstone is pretty great but not without flaws. Fortunately, the unforgiving strategic combat, charming art style and light puzzles sprinkled in between the fights, far exceed the balancing issues. You just need to keep playing it beyond the first 5-6 missions, you'll find that Druidstone is a hidden gem.
Of course, Fell Seal: Arbiter's Mark is not a perfect game, but there aren't too many things that I would change. Its biggest flaw is the generic story, but there are some balancing issues as well. Also, some game system are thoroughly explained, so I strongly recommend reading the help page or the PDF manual that comes with the game.
However, Heaven's Vault is not about deciphering inscriptions for the sake of it, as with each successful translation you'll be one step closer to discovering a long-forgotten history that's about to repeat itself. Not to mention that you'll meet a myriad of characters that will change their attitude depending on how you interact with them.
I have no doubt that Mortal Kombat 11 is the best game in the series thanks to the incredibly deep combat mechanics, customization options and addictive addictive extra activities. Not the mention that game brings new meanings to the word "bloody."
The main problem with The Occupation is that it hides all the good things (i.e. great concept, strong narrative) under a layer of wrong design decision, bugs, glitches and awkward controls. I had high hopes for this one, but in this state I would not recommend The Occupation to just anyone.
Retribution is definitely worth playing and if you heavily invested in the game, you'll most likely find some enjoyment revisiting the Galactic Civilizations universe, just don't expect too many great things, and ceartainly nothing revolutionary.
Metro Exodus bets big on interpersonal relationships and world building, something that the other two games in the series lacked badly. Its more mundane approach on how Artyom's crew perceives the post-apocalyptic landscapes they explore in their search for the promise land is what makes Metro Exodus a great game.
Unruly Heroes is not a long game (8 hours), but it's tense and quite entertaining. It challenges both your reflexes and your brain, but it will also amaze you with its graphics, music and animations. If you're a fan of the genre, Unruly Heroes is a title you don't want to miss.
Although it does little to refine the Tales formula, Vesperia is clearly a must-play for any JRPG fan, if not for the rather uninspired and predictable story, but for the characterization, great voice acting and more often than not hilarious conversations.
I also believe that completely removing the PvE rewards was a bad move. Even if all players were rewarded with six packs after the launch of the expansion, I still think the PvE content looks promising enough to warrant some incentives.