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Arco

Panic, Franek, Max Cahill, Bibiki, Fáyer
Aug 15, 2024 - PC, Nintendo Switch
Mighty

OpenCritic Rating

89

Top Critic Average

100%

Critics Recommend

Eurogamer
4 / 5
The Games Machine
8.8 / 10
Softpedia
8.5 / 10
Gameliner
4.5 / 5
WellPlayed
9 / 10
Siliconera
10 / 10
Saving Content
4 / 5
Nindie Spotlight
8.2 / 10
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Arco Trailers

Arco Launch Trailer thumbnail

Arco Launch Trailer

Arco - Reveal Trailer thumbnail

Arco - Reveal Trailer


Arco Screenshots

Critic Reviews for Arco

A compact and ingenious turn-based battler with an evocative world.

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Arco is the type of video game that fits the definition "hidden gem" perfectly. The story is interesting and expertly told, with numerous references to Native Mesoamerican culture. The tiny graphics are full of points of interest to discover along a rather large map that presents threats in every corner. The fights, the true fulcrum of the game, are managed with a hybrid turn-based mode that forces you to reason to overturn the situation initially always against us, and the presence of the ghosts of the past - real enemies to kill - require speed in making decisions. Those who love turn-based RPGs will have a lot of fun.

Review in Italian | Read full review

Arco has a unique look and world and a set of mechanics that are easy to understand but grow in complexity as characters unlock more options. I never got used to the ghosts that randomly join the fight but was eager to replay engagements to avoid losing even one pip of health.

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Arco is an engaging, challenging, and well-crafted game with dynamic combat and a captivating storyline, though it may require patience in finding the right strategy for battles.

Review in Dutch | Read full review

From its pixel perfect art to sharply deployed writing and unique, engaging combat systems, Arco is a masterclass in refined simplicity and self-confidence. Cinematic and thrilling, it is one of 2024's best surprises.

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Arco is essentially a flawless strategy game that forces you to make difficult choices in and out of battle, then live with those consequences.

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I’m not going to stop trying to progress in Arco, I am invested. But maybe I need to be less stingy and hire the mercenary I met several towns back for some assistance. Maybe I shouldn’t have spent all of my XP levelling up my attacks so that I could curve arrows and should’ve focused more on increasing my health. Maybe I shouldn’t have fought the possessed skeletal remains I found in a burnt out shack for a dark knife, resulting in having to devour the last of my healing items. Your past actions all lead into the strategy before the next fight even begins. Arco is not a game to be rushed, but absorbed and considered.

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