What's great about Berseria is that unlike most Tales of games, it acts as a wonderful jumping-in point for new players. Combine this with its ease-of-use and flashy combat designed to accommodate more tactical, veteran players and you have one of the most complete JRPGs you're likely to find on the current generation's systems. Tales of Berseria is a must play for any and all JRPG fans.
That being said, if you enjoy a well-written book that happens to have a few dungeons and some evenly-leveled combat thrown in every ten minutes or so, you really can’t go wrong with Obsidian’s wordy magnum opus. Just get a good pair of reading glasses first.
Star Ocean: Integrity and Faithlessness is an RPG that is built specifically for the PlayStation 2 crowd who still pine away for the mid-2000s and the days when Japanese developers hadn’t yet played Skyrim. Those who want another JRPG from that era that is unashamed to be Asian (complete with Fiore’s bouncing breasts, which might make up for Miki’s “diapers”) and delivers on the promise of taking Star Ocean into the current generation shouldn’t be disappointed.
If you want to play a Baldur’s Gate expansion, I would suggest getting the original un-enhanced editions and installing both games along with the BGtutu mod. After that, you can download the fan-made Dark Side of the Sword Coast, which is infinitely better than what Beamdog has created here with Siege of Dragonspear.
Overall, I was very pleased with Stranger of Sword City and go back to it when long periods of time (and an insatiable desire to work towards max’ing my party) are available to me. If you have a craving for the type of gridder where you change classes five times, grind for hours, and obsess over gear, then you just found your next purchase.
While I would have loved a post-game and perhaps some real community options built within it (such as what you find with Path of Exile and Diablo III), I still feel that there is no ARPG on the market that can touch Grim Dawn's pace of combat or build creation depth. If you're like me and those two things appeal the most to you, then you owe it to yourself to get Grim Dawn and see why it has such a large and devoted community.
Sure, there is the typical Fallout aesthetic and the goofy music and that joy of seeing deathclaws rip the occasional NPC to death, but with much of the core roleplaying aspects torn out of the game, it isn't the New Vegas (or even Fallout 3) inspired heir that many hoped it would be. Still, it is fun to engage in, if you don't mind being an early adopter and paying full price for a loot hauling ARPG. If you're fine with that, hit the trigger on the game and spend the next 60 hours killing mutants with missile launchers.