Andreas Tkotz
I can highly recommend Blasphemous 2 to anyone who hasn't had enough of Metroidvanias and isn't averse to a challenge. It's beautifully made, plays really well, and also offers enough room to improve without relying on experience points. And isn't it ultimately most rewarding to grow together with a game and see yourself constantly getting better?
Review in German | Read full review
So don't let the pretty graphics fool you — behind them lies unfortunately just an average game in every respect. Mediocre tech, mediocre gameplay, polished boredom, and precious little variety paired with a non-existent motivation curve will send Death or Treat into obscurity faster than Scary can save Halloween.
Review in German | Read full review
I liked Asterigos very much overall; the trailer appealed to me greatly in terms of style, and fortunately, the game did not disappoint. The various difficulty levels, the mix of action-adventure and soulslike, the battle against one's own sense of orientation, and some beautifully made boss fights will remain with me in pleasant memory [...]
Review in German | Read full review
I can really recommend Chorus to anyone who’s even slightly into space games. There are certain spikes in difficulty that had me at my wits’ end, but the abilities gave me various options for tackling the combat differently. It requires quick reactions and you get into a nice flow, as it doesn’t distract from the essentials.
Review in German | Read full review
The vast, open-world environment, combined with flawless controls, a fantastic driving experience, the quality of the various events and the best graphics yet seen in a console game, lead to only one conclusion: I’ve found my personal Game of the Year here.
Review in German | Read full review
Most aspects I've already covered in my review of the main game, which remains current thanks to the DLC and captures my enthusiasm from a year ago well. With Iki, Sucker Punch has delivered more of the same—though one naturally shouldn't expect anything more from a DLC, anyway. Still, it leaves me eagerly looking forward to hopefully soon announced second installment that's more innovative. The foundation has been laid with the main game and this DLC, so anyone who enjoyed the base game I can highly recommend Iki.
Review in German | Read full review
Brigandine certainly has flaws - whether it's the Japanese voice acting or the rather boring story and presentation thereof. The gameplay itself carries the game through the complete playtime; I had to think a lot, strategize a lot, but was accompanied by beautiful music pieces along the way.
Review in German | Read full review
The combat system is nothing special, but it consistently motivated me to keep going and find out what's coming next. In fact, after a rocky start, I initially thought Going Under wouldn't appeal to me, but fortunately that changed as I progressed through the game. By the end, I even earned nearly all achievements because I got completely swept up in it.
Review in German | Read full review
Despite these supposedly numerous negative aspects, the game has a pull that I could only escape from once I’d played through it. If you’re looking for a simple, short game to switch off with, this is the one for you. However, if you’re expecting a complex role-playing game, you’d be better off with the big RPGs. As is so often the case, it depends on your personal situation; for me, the timing was spot on during the stressful period of the COVID-19 pandemic, and I’d devour a potential third instalment just as eagerly as I did the two predecessors.
Review in German | Read full review
The gameplay is nothing groundbreaking at its core, yet it works exceptionally well, and the controls are very well-thought-out, so you rarely press the wrong button in the heat of battle. The game captivated me all the way to the end of the story—to such an extent that I platinumed it, simply because I couldn't get enough of Ghost of Tsushima. To sum things up, the various facets each have their strengths and weaknesses, but in combination, Sucker Punch has managed to create one of the best games of this generation, in my opinion. Especially the breathtakingly atmospheric game world with its masterful play of light and colors will stay with me for a very long time.
Review in German | Read full review
CrossCode features charming graphics, a brilliant soundtrack with catchy tunes, intuitive controls, fantastic dungeons and witty humour, and has brilliantly brought a classic genre into the modern age. I can recommend CrossCode to anyone who has ever enjoyed games like this, whether in the past or now – you won’t be disappointed.
Review in German | Read full review