Anno 2205 is a fun and fulfilling game, it's excellent to watch your colonies grow, but after your first one or two playthroughs it's going to become a little too much of doing the same thing. It's in dire need for extra maps and areas with a little more competition thrown in from either the AI or multiplayer competition.
Legacy of the Void is a good release for those already fans of the series. Priced too high for my liking, but the game still offers a decent length campaign marred by a bad and poorly wrote story. The changes and new features made to the online portion of the game should reinvigorate the community and potentially bring people back to it.
Bombshell sadly shows its origins, age and bad design choices. It feels dated on release, has too little variety and requires too much back tracking, though this doesn't mean that you can't have some fun with the action, combined with a great selection of hard rock music.
Blade & Soul offers little of fun, beyond the combat. The only reasons to stick around are the visuals, which are exquisite, the late-game PVP and, rarely, PVE. However, the rigmarole of questing, the dull dungeons and general lack of challenge means that the journey is long, boring and, to be frank, not worth the time it takes.
Firewatch is a short, succinct, game that tells the story it wants to tell. It offers a real look at developing relationships, choice and consequence, all with the beautifully rendered backdrop of the Shoshone national forest. It's a game that will stick with you beyond the finish and one that you'll want to go back to.
While not Homeworld as we know it and featuring bugs and a few issues, Deserts of Kharak is still a strong entry for the franchise and a strong RTS. Offering variety to the fast-paced twitch strategy games that are prevalent, the slow paced, tactical approach on offer here is a welcome change.