Ashes of the Singularity
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Ashes of the Singularity Media
Ashes of the Singularity - Gameplay Trailer
Critic Reviews for Ashes of the Singularity
Ashes of the Singularity delivers thoughtful real-time strategy with tons of units in play, but drab maps and a poor story.
Once you break free from the tactics-focused mindset of most RTS games, Ashes of the Singularity is a challenging, engrossing, and cerebral exercise in strategy that has me mentally iterating on army compositions, build timings, and board deployment schemes even when I’m not playing it. The campaign comes across as an unwanted stepchild beside the strong multiplayer, and the terrain art is dull and uninspired, yet Oxide has delivered on the promise of bringing back capital-S Strategy to the RTS space. This is a warzone where the shrewd general looking at the bigger picture will triumph over the fast-thinking ace with lightning hotkeys.
Plays things too safe and generic, relying on classic sensibilities and only bringing massive unit battles to the forefront. With little room to excel via micromanagement, conflicts devolve into blobs of of units blindly barraging each other
Ashes of the Singularity is a big and bold 4X strategy game, but if you’re looking for much beyond scale, you’ll be sorely disappointed.
Ashes of the Singularity may be a technical triumph, but it also delivers an experience we’ve not seen in this genre for at least a decade. The single player may lack a bit of personality, but the skirmish mode and seven AI levels take RTS to the next level.
Ashes of the Singularity has limited depth in some aspects, but as an RTS experience, and particularly as a first showing for its Oxide Engine foundation, it is absolutely stellar.
I found the campaign to be very lacklustre and it didn’t hold my attention for long.
Ashes of the Singularity is a beautiful game, but that's sadly the best that can be said. It's just shallow. It will offer some enjoyment, but the game just doesn't hit what it wants to be and stumbles too much along the way with even the basics, even punishing you for doing what the developers tell you to do.