Chris Wray
- Final Fantasy IX
- Battlefield 2
- Rome: Total War
The Dark Crystal: Age of Resistance Tactics is, at its very best, a mediocre game with some decent ideas
Railroad Corporation is a mixed bag, to be generous to the game.
Generation Zero is a game that has fantastic potential but falls short in so many areas. The Excellent combat and generally great atmosphere is let down by a myriad of bugs, a very limited range of enemies to face off against, boring quests and a world that is just too large and sterile, particularly if played alone. The potential of bug fixes and increased enemy types would make this a fantastic budget purchase, but until that time it's one I would miss unless you know at least two others to co-op with.
Fallout 76 lacks the heart and soul of what is a Bethesda RPG. The exclusion of NPC's and, in general, decent quest givers makes an emotional (or any) connection to the world near-on impossible and manages to shatter any immersion. The inclusion of other humans does nothing to remedy the fact that these core elements are missing. What it does do right, though, is having built by far the most varied and engaging Map yet, which is a pleasure to look at and explore - even if it looks dated up close. Furthermore, teaming up with other people to take on high-end creatures, particularly after the launch of a nuke, makes for compelling gameplay. As can be expected from a Bethesda title, it's riddled with bugs and glitches, many are game breaking, though Bethesda is already working on fixing them. What Fallout 76 really needs is an infusion of NPC's, even if only at a single hub, to give the game purpose.
Aven Colony has the trappings of a good city-building game but simply lacks the depth to make it so. While the game looks great and plays well, the setting of space is underused outside of its aesthetic and the lack of variety or challenge inevitably leaves the game feeling dull.
WWE 2K17 is superior in a few ways to its predecessor, with a much improved wrestling system. At the same time, loading times are worse and there's a lack of Showcase leaves a gap the MyCareer and Universe modes simply can't fill. Aesthetically lacking and, frankly, boring too much of the time, it's hard to recommend this. Particularly when considering the prohibitive DLC practices that keep active members of the roster behind a pay wall.
Even as a budget title the game would struggle to be worth it, but at a full retail price and as an extension of one of the PC's longest running franchises, it's in a sorry state. Whatever the reason may be, this game is little more than a failure in my eyes.
Blade & Soul offers little of fun, beyond the combat. The only reasons to stick around are the visuals, which are exquisite, the late-game PVP and, rarely, PVE. However, the rigmarole of questing, the dull dungeons and general lack of challenge means that the journey is long, boring and, to be frank, not worth the time it takes.
Fallout 76: Wastelanders is Fallout 76 but better, but better doesn't mean it's good.
Medieval Kingdom Wars is a very ambitious game, one that certainly has the potential to be far better if Reverie sticks to their promise and keep up with updates and fixes. At the moment it's a little better than adequate, it can even be good at times. It just has a few too many flaws and can hit too many boring patches, preventing it from reaching that higher level.
X4: Foundations is a far superior game to the last outing and is already on the right path to success, thanks to Egosofts diligent work in fixing issue s and enhancing the game. However, in its current state, it's still lacking core elements that help to make the game what it could be.
Redeemer is a flawed title at best. It's a brawler at heart and succeeds on that line, offering visceral and often entertaining combat. However, the inclusion of cheap enemies and a hugely fluctuating difficulty curve makes for often irritating experiences in a number of levels. Though not a large concern for the genre, the story is a mess throwing in characters and concepts with no explanation.
At best, MotoGP 17 can be described as a stopgap. With only minor at best improvements, the game leaves a lot of areas lacking. The major feature is a new career mode which is engrossing as you work your team up through the ranks. Sadly, the game does have plenty of bugs and technical issues, as is the norm for Milestone games at release.
Space Hulk: Deathwing is a sadly boring and uninspiring shooter. A repetitive single player that could have been saved by a strong multiplayer is just lost due to technical issues and the sad fact is that the game simply isn't good enough.
Honestly, as a game The Castle Doctrine has some very interesting parts. As a puzzler it will always keep you on your toes, you will even struggle to beat your own traps unless, like me, you write down the exact way to beat them. It's incredibly interesting to plan your house out and make it as impermeable as possible. What turns me off of The Castle Doctrine is the innate brutality, there's no way to be a good guy, just to be on the nicer side of evil.
Carmageddon: Max Damage is an ugly, annoying and downright tiresome game. Particularly so when played too much. But it's not without its charms. A strong variety in weapons, vehicles and maps. Crude humour that can work, at times. It's actually good in small doses, but not worth the current entry fee.
Panic Porcupine is very much as you could expect as a homage to Sonic the Hedgehog, though it certainly stands alone with a much higher level of difficulty torn straight out of the guts of Super Meat Boy. While more than passable, it has a few core issues in a game like this, one being input lag. Still, despite the problems I found, I can genuinely imagine this being an enjoyable title for fans of the genre.
High on Life is likely a divisive game. While the gameplay is more than sufficient - if you're happy with an unrefined, almost arcade-style shooter - you then come to the dialogue and "comedy", which, to me, was overdone to the point of annoyance. Funny to begin with but repeated so much that a drinking game would lead to liver failure. Fortunately, being on game pass, you don't have to fork out too much to see if you like it.
Kapital: Sparks of Revolution is a perfectly serviceable city building game that attempts to add class struggle and other aspects such as state corruption and intervention into the mix. While it doesn't achieve everything it set out to do, the ideas are there and offer something interesting to play. Where it added some of these interesting ideas, it has also sadly skimped on other core areas; there is only one map, and the balance isn't great with the game constantly threatening to overwhelm you. All things considered, I'd still recommend it for fans of the genre, just with the knowledge that it isn't the most detailed and better options exist.
Not Tonight 2 looks to build upon Not Tonight and the Papers, Please formula, but veers too far away from what gave the first its impact. One-off challenges and the veering between serious and slapstick make the game feel too unfocused, ultimately detracting from the game. It's not bad by any stretch of the imagination, it still looks and sounds great, but there are a few too many negatives and it's ultimately a shadow of the first.