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Space Hulk: Deathwing

Focus Home Interactive, Streum on studio
Dec 14, 2016 - PlayStation 4, Xbox One, PC, Xbox Series X/S, PlayStation 5
Weak

OpenCritic Rating

57

Top Critic Average

8%

Critics Recommend

Eurogamer
No Recommendation
IGN
6.4 / 10
PC Gamer
60 / 100
Metro GameCentral
5 / 10
GameSpot
4 / 10
Destructoid
5 / 10
TheSixthAxis
5 / 10
GamingTrend
60 / 100
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Space Hulk: Deathwing Media

Space Hulk: Deathwing - "Rise of the Terminators" Trailer thumbnail

Space Hulk: Deathwing - "Rise of the Terminators" Trailer

Space Hulk: Deathwing Screenshot 1
Space Hulk: Deathwing Screenshot 2


Critic Reviews for Space Hulk: Deathwing

Eurogamer

No Recommendation / Blank
Eurogamer

An impressive handling of the Warhammer licence, Deathwing is sadly a less than impressive tactical shooter.

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IGN

6.4 / 10.0
T.J. Hafer

Space Hulk: Deathwing is that paradoxical game that's hard to dislike, but also hard to love. The glorious moments of fervent xeno-purging are too fleeting, and often left me standing in dark corridors, surrounded by my slain foes, looking for any kind of context or sense of lasting accomplishment. There is somewhere in it the embryo of the ultimate Space Marine game, but despite a lot of potential for simple, squad-based fun in multiplayer, it never moves beyond being a stripped-down and poorly running prototype for the kind of game I wish it had been. "So close, yet so far" will be the slogan etched into this terminator's hulking shoulder pads.

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An accomplished piece of fan service, but the excitement fades fast and performance problems spoil it for some.

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Metro GameCentral

GameCentral
5 / 10
Metro GameCentral

The most authentic-looking Warhammer 40K game so far – when it's working properly – but the action is disappointingly shallow and repetitive.

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Space Hulk: Deathwing has great atmosphere and attitude, but is ultimately undone by its frustrating gameplay.

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There's already a large contingency of the Warhammer 40K defense force saying that people disliking the game just don't "get it," that this is the perfect video game adaptation of Space Hulk. Expect to see them in the comments, saying that I played it wrong. Maybe that's true, and I'm just a big dumb idiot! Or more likely, this game was pushed out too soon. Streum is already working on fixes, including reducing multiplayer crashes. I hope that in the next few months, Space Hulk: Deathwing goes through some drastic changes and becomes a more engaging romp through grimdarkness. For now, I'd say get your bloody jollies elsewhere.

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Space Hulk: Deathwing does a great job of capturing the look and feel of the Warhammer 40,000 universe, but it doesn't manage to wrap that around a compelling co-op shooter. The missions are ponderous, the story already forgotten, and the core gunplay leaves something to be desired. Those with a fondness for Games Workshop or fraught co-op action will have wanted this to be great, but it's merely OK.

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Space Hulk: Deathwing boasts the best, most stylistically accurate Warhammer 40,000 visuals yet created, bar none. It's precisely how the grim darkness of the far future should look and feel. However, the incredible eye-candy of this new FPS is not enough to disguise its lackluster story, indistinct gameplay, and stability issues.

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