Chris Wray
- Final Fantasy IX
- Battlefield 2
- Rome: Total War
F1 2021 has undeniably struggled with COVID and the limitations it has put on both the sport and the game. However, either despite or because of these limitations, this manages a step forward that the series failed to take two years ago, it brings a genuine story to the game. Braking Point is an undeniable success and, one would hope, marks a starting point in which Codemasters can advance as the series moves forward. Beyond this new mode, almost every aspect has been polished to a diamond-like shine, with the only aspects needing improvement are the MyTeam mode, which already looks lacking as a story of progression when compared to Braking Point, and the poor AI in team management. Despite this minor issue, there's no doubt in my mind that this is the best of the franchise so far and a great launching point to the next generation.
Red Solstice 2: Survivors is, at best, a slightly above-average game. For every fun aspect, such as the genuinely fun action-packed nature of the run-and-gun gameplay, there are downsides such as incredibly repetitive missions outside of the core campaign. However, you then find an excellent range of creatures and a good amount of character customisation, really boosting the game, for it to then be let down by the base and region-building feeling tacked on, and then the game is impacted by a fair few bugs. If you liked the first Red Solstice, and other similar shooters, you'll enjoy this, though arguably in shorter sessions or with other people online.
Sniper Ghost Warrior Contracts 2 is one of the best games in the world for doing sniping right, that's something I firmly believe. However, CI Games almost seem afraid of letting the game shine, all too often moving you away from sniping, an action the game is named after. In addition, the game is showing a few issues, such as downright stupid AI and a few bugs here and there. It's a shame because there are good open areas to move around in, the contracts allow you to use your brain and plan the perfect hit and it all looks great while you're on your path to becoming the world's best blood-spatter creator.
Through outstanding storytelling, exquisite visuals, and gripping gameplay, Ratchet & Clank: Rift Apart proves to be an engaging, fun, funny, and thoroughly enjoyable return to the series. It also offers the introduction to two brand new characters that could arguably be the protagonists of their own spin-off, or at least return to future entries in the series. For fans and new players alike, this is a game I would recommend for everybody and a true showing of the sort of titles we should expect for the new generation.
King of Seas is an engaging enough game, offering good ship-to-ship combat and a generally fun time to play through when it doesn't weigh you down with excessive amounts of grind. If you stick through the grind, this is the sort of game that is more than good enough to drop in and out of, giving you a good outlet to meet your pirate-related urges.
Siege Survival: Gloria Victis is a game that manages a sort of reverse synergy. The parts should combine to make this a medieval version of This War of Mine, a title that so clearly inspired it, but sadly fall short due to issues like limited replay value, lacking the emotional investment, despite the world and characters being decent enough. Still, for every negative, there are positives. Exploring the city at night for resources can be very tense; siege defence is engaging, and the crafting is top-notch. Consider this a recommendation, but one with more than a few caveats.
If you liked Subnautica, Subnautica: Below Zero still has the base of what made the original great - the charm, the wonder, the building and even some of the exploration - but this has been tempered somewhat. The story-focused approach here is interesting, even compelling at parts, but the game doesn't do enough to keep you on track or from getting lost in the many enclosed caves, caverns and tunnels running throughout. Also, like the original, this does have its fair share of bugs and issues. Still, no matter the issues, it is still a genuinely good game. While it may not be as good as the original, it's still up there as one of the better survival games around.
Total War: Rome Remastered is a great remastering of one of the most influential and important strategy games in the history of gaming, though it is warts and all. Certain improvements are invaluable in bringing the original closer to modern sensibilities, though they only go so far, allowing issues like pathfinding to remain, as well as a dense-as-concrete AI, even though it has been improved. However, no matter the issues, the gameplay is engaging, exciting and most of all, fun. This is a massive game, featuring two extensive expansions that have also been remastered, and one that I would recommend to any fan of the original, any fan of Total War and anybody who wants to ease themselves into the series with a game from simpler times.
MotoGP 21 is yet another slow, tentative step forward for the bleary-eyed series. There are clear improvements visually, with the physics, and with a few new features to aid realism. However, for every improvement, some areas are showing their age or have abandonment issues. The tutorial is as absorbing and educational as a brick wall, the career mode just feels shallow, and finding that balance for non-simulation purists can be a chore. Still, these are balanced by the strong racing when you find those perfect settings and the improving AI. Also, the use of the PlayStation 5's DualSense controller is brilliant, putting the feel of the bike into your hands.
Demon Skin is a game that tries; it shows potential but fails due to missed opportunities and a lack of refinement. The combat is decent – though it can suffer from movement issues and unfair AI - and the game features good environments, but everything else proves to be a letdown. The story is incomprehensible, with no buildup, engagement or payoff, and the level design features far too many annoying, inexplicable, and often cheap instakill traps. It's not impossible to find some good aspects, but they're fighting a tidal wave of nitpicks and negatives.
Spacebase Startopia is a decently comical management simulation that looks back at and expands on the original Startopia. With a wide number of buildings and areas to develop, aliens to satisfy and even hire, there's a fair amount to do. Spacebase Startopia isn't without its issues, such as too much forced 'comedy' and a campaign that drags like a marathon, but you're still likely to have a good time if you like management sims.
Stronghold Warlords is a decent strategy game. While the city-building and sieging truly let the game shine, the slow and sluggish pace between these can truly drag it down. The new diplomacy and warlords system adds something to the series and makes for a welcome change, but it's impossible not to think of this as a game that feels and plays like a strategy game from 20 years ago, for better and for worse.
Orange Cast is a bad game. Featuring an incomprehensible plot, terrible dialogue and localisation, several bugs and issues, and a general lack of quality, there's little to like about the game. There's always the chance that this could interest somebody, but I can't honestly see who this would be.
Destruction AllStars certainly has its charm. It exudes personality, thanks to a varied cast of characters that - despite having zero story - seem to have something about them that makes you want to learn more about them, such as their name. You're here for the cars, and they are fun. The smashing, or destruction, of other cars, is a genuinely fun experience that's made all the better by each character having their own ability to mix things up. The game modes do keep things ticking over, though It needs to be said that the game needs to add more in the future to keep things fresh. This isn't a bad start for Destruction AllStars, but it's also one that needs to focus on the strengths and drop the weaknesses - particularly the abysmal on-foot gameplay - to make this game the online draw it could be.
Atelier Ryza 2: Lost Legends & the Secret Fairy marks the very first direct sequel in Atelier's twenty-three years old history. Bringing back Reisalin Stout makes perfect sense and the game benefits from Reisalin and her cheery cast of compatriots. With a light-hearted story taking you on an adventure in a genuinely great-looking and enjoyable to explore environments, you'll also find yourself pulled in by an enhanced battle system, made even more tactical than before. The constantly returning alchemy is also joined by a system that I'm going to call memory archaeology, helping to develop the new main character as well as the history of the game's world. Either way, this is a very enjoyable outing and one that will no doubt keep Reisalin as a fan-favourite character in what is arguably one of, if not the best game in the Atelier series.
Gods Will Fall is a well-focused action-oriented dungeon-crawling soulslike with procedural generation. Only the procedural generation is on the difficulty, allowing for developers Clever Beans to have handcrafted each dungeon in a stunning hand-brushed art style and have each playthrough feel that bit different, as the increased difficulty of a particular dungeon brings new creatures, paths, and opportunities. While not perfect, some things like the rather barren overworld as well as some bugs standing out, the character development, emergent storytelling and tight combat does more than enough to let this stand out.
Medal of Honor: Above and Beyond isn't the return to the series that I would have hoped. As a VR game is has a lot to offer, the gameplay is engaging, the missions varied, and both the single-player and multiplayer can be fun to play. However, the story is woefully mismanaged, with a cast of mostly unlikeable and unsympathetic characters - a tragedy when it comes with an incredibly powerful piece of work in the form of the gallery, a collection of documentaries and interviews with veterans of the war.
Chronos: Before the Ashes is an interesting enough title, one that does feature some interesting environments that really support a strong level of world-building. Even those not familiar with Remnant would find this interesting. However, looking beyond the environment and storytelling, you're going to find aspects of the game lacking. The combat is far too forgiving, and you'll have completed the game before encountering most of the perks to the fascinating ageing system. Do I recommend this? For an easy-going souls-lite title, it's not bad, but it isn't great either.
Football Manager 2021 is by far the closest representation to the beautiful game you can find. With an improved matchday engine, improved AI and even more datapoints than ever before, all represented in a more digestible method, making it more accessible than ever before. However, there's still no doubt that the series is still going to have a high barrier to entry, and it has some irritating issues, such as repetition in the press conferences and other interaction aspects. Issues aside, this is yet another improvement and superior entry to the series.
Call of Duty: Black Ops Cold War is as close to true call of Duty as you're likely to find in recent years, for better or for worse. The campaign does branch out a little, offering you side-missions that are unlocked through evidence gathering, which is fun. It's also engaging, featuring a good number of entertaining set pieces. However, it's also insane and has way too many throwaway 'features'. Multiplayer, and the zombie mode, are both very enjoyable to play and multiplayer has been made more engaging for those who used to struggle to get massive kill streaks. However, there's no doubt that the multiplayer is seriously lacking in maps. Also, the game needs some technical polish. Still, all in all, this is still a strong FPS and one that will keep fans coming back for more.