Chris Wray
- Final Fantasy IX
- Battlefield 2
- Rome: Total War
DIRT 5 offers a new path for the DIRT series and treads it brilliantly. The core numbered titles have always been slightly more arcade, but this takes it to a whole other level and is fantastic because of this move. This is an incredibly approachable and varied racing game that takes you on a tour of several racing styles in far-flung places across the globe. With every new console generation comes a new generation of racing games, DIRT 5 is that game. It looks fantastic, it's incredibly fun and it's polished to a great level and is arguably the best game to come out of Codemasters.
The Dark Pictures Anthology: Little Hope takes the Supermassive Games formula and improves on the previous outing, Man of Medan, in so many ways. With a more interesting story, a strong set of characters, the masterful building of atmosphere and more, you're going to be left on the edge of your seat while playing through this story. The excellent branching narrative, as well as multiplayer options also increase the gameplay value exponentially. This still isn't perfect, the sloth-like movements of characters can be annoying later on and some QTE's are annoyingly cheap, but this is still a brilliant game, one I would recommend to anybody.
Doom Eternal: The Ancient Gods - Part One is a solid, meaty, and strong piece of DLC for Doom Eternal. It removes some of the chaff, cutting needless exposition, and makes some strong steps in gameplay. However, strange inclusions like enemies that kill the pace of combat, as well as even more ultra-precise platforming sections can throw off the whole "Doom" feeling of Doom Eternal. Also, and this is more of a subjective gripe, it's just too difficult right out of the gate with some combat sections feeling like they last forever.
Age of Empires III: Definitive Edition is an undeniable and great improvement on the original. Featuring a huge amount of content, including some brand-new game modes, as well as a revamped and improved portion of the original campaign, there's a lot on offer. The AI is improved, though does have a few niggles here and there. Particularly so with pathfinding. This issue is overwhelmed by the amount of content on offer, great improvements to the aesthetics of the game, improvements to multiplayer as well as changes to the home city system outside of the campaign. While not as outright fantastic as Age of Empires II: Definitive Edition, this is still a brilliant release and comes in at a very low price.
Overcrowd: A Commute 'Em Up is an incredibly compelling game that can suck you in for hours, and days. With a charming aesthetic covering up a game with a massive amount of detail, there's a surprising amount to get yourself lost in as you try to build a series of ever-more detailed metro stations, managing facilities, staff and more. Now, it's not perfect, it can be a little clunky at times and some features are lacking, by choice and due to the style of the game. Still, the game does all it can to make itself as accessible and approachable as possible.
Milestone has made an undeniably solid game in the form of RIDE 4. The physics are mostly improved, though still have issues with collision. The career, while still a little too much of a slog, is far better organised than previous outings. There's a good variety of game modes to play through, giving a lot of replay variety, with the new endurance races being a high point. Some smaller race types, however, are infuriating in their rigidity and inaccessibility. The AI has been improved thanks to the new A.N.N.A. system, but it still isn't the most realistic and you'll find the computer trying to wipe you out for having the temerity of being where they want to be. For every negative, there are at least two positives, making this the most solid of Milestone's outings, I'd recommend it.
The Walking Dead Onslaught is, at best, a mixed bag of a game. The VR aspects are well made, Survios using their VR experience and making a very accessible title. They have also made a game that features genuinely enjoyable zombie-killing combat. However, the problem is that this combat is surrounded by several bad elements that drag it down. Level design is just bad, missions being dull, uninspired, taking place in terribly repetitive corridors. There's a massive amount of grind used to pad out the game length, acting as a barrier to story missions. Even then, the story is shoddy, the only advantage being some decent voice acting by three actors from the show. All in all, I could only recommend this to huge fans of TWD and those happy enough to deal with quite a few negatives to play some reasonably entertaining combat.
Port Royale 4 is a solid trading and building management sim. The improved visuals, as well as some improved mechanics, help set this apart, as does the tactical turn-based ship combat. It's very user-friendly and intuitive, particularly with the city building and trade-route creating aspects. However, it isn't without flaws. Side quests feel very repetitive and don't really give you enough to do and the campaign can be too rigid, not giving you the amount of time you'd need to do anything other than the bare minimum for the tasks set. If you like this sort of game, Port Royale 4 is likely just up your alley, but I can't see it converting anybody to the cause.
Tennis World Tour 2 is an undeniable improvement on the original release and it's also arguably a great tennis game for those who can get into it. Aesthetically, it looks good from afar, with fluid animations and speed that honestly gives the feel of a tennis match and features a wide number of game modes, giving you a lot to play through. The problem, however, is that the core game mechanics are inaccessible and unapproachable, offering no settings to reduce the reliance of awfully specific precision-based button pressing which can ruin the core career mode. A mixed bag, this will appeal for fans of tennis, but the opaque nature of the gameplay makes it too hard to recommend.
BPM: Bullets Per Minute is an old-school shooter with a twist, adding in roguelike mechanics as well as rhythm-based gameplay. Jump, dash, shoot and reload to the beat to advance through a host of monster-filled levels, collecting keys, coins, equipment, and stats to try and get through the seven stages that constitute each playthrough. The gameplay is fun, fast, and frantic, it looks good and sounds great, with a perfect heavy-metal soundtrack, though there are a few flaws. A lack of enemy variety, particularly bosses, as well as level variety starts to show quickly.
Windbound wants to offer a deep story backed up by rewarding exploration, crafting and survival in a beautiful open world. However, it only really lands the beautiful open world part of this, with it getting close to the line with the rewarding exploration and crafting aspects. The problem is that for all it wants to offer, Windbound is just too shallow and repetitive and offers no real replay value.
WRC 9 is yet another step ahead for the WRC series from KT Racing and Nacon. However, unlike last year's outing which was a massive leap, this seems to be content to simply refine. In keeping with that, the visuals, audio, and general racing have seen improvement, as have the physics, and although there are a few bugs here and there, they're fewer and further between. There's no doubt that WRC 9 is a strong contender and should certainly be on the list for anybody who wants a great rally game.
Iron Harvest could be best described as Company of Heroes with Mechs. That's high enough praise in itself and Iron Harvest lives up to it. Featuring great RTS combat across an extensive and engaging, campaign, skirmish levels, challenges, and multiplayer, you'll have a lot to bite into and enjoy. It's well balanced and at a pace which rewards tactical thinking over simple fast gameplay. There are a few slight issues, aesthetically it does feel like more could have been done, but it's still a decent enough looking game. There are also a few very minor bugs here and there, but nothing that can mar your enjoyment. Iron Harvest is a game I heartily recommend for strategy fans, particularly those who like the Company of Heroes style gameplay.
Project Cars 3 is going to annoy some people and I completely understand why. This is a huge deviation from the series that people are aware of, it honestly is like the series has lost its identity. However, this doesn't mean it's a bad game. An undeniably less sim-like experience, this is infinitely more accessible than earlier Project Cars titles and it doesn't completely drop the elements that made the series great, featuring a massive number of cars and tracks with a huge amount of customisation and detail throughout. It isn't without flaws, such as the first third of the campaign, but the pros far outweigh the cons and this is, simply, a very fun game.
Peaky Blinders: Mastermind is an average game at best. It features interesting puzzles and a decent enough art style, but the story feels shallow, offering nothing major to draw you in. It does feel like Peaky Blinders at face value and the puzzles, with the time-travel mechanics allowing you to create the perfect plan, makes you feel like you are part of one of Tommy Shelby's schemes, but this is still mostly superficial. It's short and inoffensive but, at the same time, it doesn't do anything to make it feel more than 'average'.
Microsoft Flight Simulator is a marvelous use of technology to create one of the most wonderful and spectacular looking games I've ever played.
With a focused approach, looking at the Trojan War, Total War Saga: Troy offers you the choice between following the story of the war or forging your own path, each time feeling different. This is enhanced by unique game mechanics for each faction within the game, though there are sadly a limited number, as well as adding mechanics that all factions work with like the favour of gods. This is backed up by a brilliant resource and city-management system, making this one of the more strategic Total War titles out there. There are some flaws, such as agents mostly feeling useless and a few small niggles with diplomacy and allied AI, but these are outshone by the aforementioned positives and a fantastically tactical combat system due to enhanced units and new terrain, as well as mythical units. Put simply, Total War Saga: Troy is an outstanding first entry from Creative Assembly Sofia and a fantastic entry to the Total War franchise, highlighting what the Saga spin-offs can bring.
Skater XL is, simply put, an unfinished product. It's a Skateboarding Simulation Game without the game. A barebones five developer-created maps and three user-created maps have no path, purpose or direction with just a handful of 'challenges' that are identical to tutorials. The skateboarding itself is great, the tricks satisfying to perform and a joy to pull off, particularly due to the control scheme. Will you enjoy it? Possibly, if you're happy making your own fun and you like skateboarding. If you expect a video game, you're going to be sorely disappointed.
3 Out of 10 is an interesting mixture of a cartoon and a game as well as a show of what can be created using the Unreal Engine. It's a genuinely funny title that offers a great palate cleanser, the first episode only taking between thirty minutes to one hour to complete. While the format will prove different to what people expecting and the minigames and short sitcom-like story offers limited replay value (unless you enjoy the story)
Fairy Tail has somehow managed to keep my interest but I can't deny it has too much grinding that gets boring.