Chris Wray
- Final Fantasy IX
- Battlefield 2
- Rome: Total War
Not Tonight 2 looks to build upon Not Tonight and the Papers, Please formula, but veers too far away from what gave the first its impact. One-off challenges and the veering between serious and slapstick make the game feel too unfocused, ultimately detracting from the game. It's not bad by any stretch of the imagination, it still looks and sounds great, but there are a few too many negatives and it's ultimately a shadow of the first.
Gran Turismo 7 is an excellent game. It looks fantastic, with features like the photo and scapes modes, making the game look eerily photo-realistic. On the track, racing is top-notch. Every car feels unique; every change in the garage and every decision on the track matters. However, it doesn't mean there aren't issues. Always online requirements have failed me numerous times and lost progress when the servers have died; this is before launch. In addition to this, there's just a looming issue of time; the game doesn't value your time with the campaign (cafe menus), having it move at a glacially slow pace at best. Also, the soundtrack is atrocious. Still, whatever faults I find, they are far outweighed by overwhelming positives.
Expeditions: Rome is a surprisingly detailed tactical RPG that takes you through three huge theatres of the Roman republic on a personal quest for revenge or triumph. This story is what you make of it, packed full of meaningful decisions that influence many aspects of the game. Adding to this story is a robust character development system that feeds into the excellent combat, with multiple side-missions to develop both characters equipment and stories, as well as your war camp. The game feels like it could become dull, but never reached that point and is one well worth it for any RPG fan.
Alfred Hitchcock - Vertigo isn't a bad interactive story, I'd even recommend the story, it misses the mark on too much for me to not offer some caution.
Shadow Tactics: Blades of the Shogun - Aiko's Choice is more of the original, which means it's more of one of the best real-time tactics games around. The few issues that you could have with the original, such as the difficulty curve, are made worse due to the location of these missions within the larger story - and with it being standalone - which could make it inaccessible. The lack of introduction to characters, presuming foreknowledge, also means new players will find it hard to get into. Even with these flaws, I could only recommend it as it looks great, sounds great, and plays even better.
Chorus is undoubtedly ambitious, with Fishlabs undeniably putting in a lot of effort into their first full title. Aesthetically, there's a lot to praise the game for, with a photo mode that genuinely feels useful to capture the visual splendour of space and the action of combat. Combat here is also fun, responsive, and generally great to play, even if it can feel overused due to a significant lack of variety in the rest of the game. Add this lack of variety to an ambitious story, but poorly developed, and you get Chorus. For every positive, there is an undeniable negative. Is it worth playing? I would say yes, but how much mileage you get out of it will be very subjective.
Football Manager 2022 is yet another improvement on the long-running series, one that brings the beautiful game to life more than ever before and recreates both the small and large moments that make the sport so engaging. The options are near limitless, and the game puts even more at your fingertips, from the Data Hub to improved staff meetings, all adding onto a revamped match engine. This is the closest Sports Interactive has come to perfection, with only small elements feeling aged and needing polishing.
Forza Horizon 5 is yet another step up for the series and arguably the best racing game ever made. Offering a host of content across a fantastic representation of Mexico, its varied terrain and scenery, there's so much to explore and race. A massive roster of cars will perform all of these, each feeling different from the others, with a variety of upgrade and tuning options almost matching those of simulation titles. While there are a few minor niggles here and there, they are nearly so small as to be hardly worth mentioning. All in all, it's impossible not to recommend this for anybody, regardless of them being a fan of racing games or not, as this is that good.
Project Zero: Maiden of Black Water is a strange release. It's not a remake, nor a remaster, feeling more like a re-release with a few added features. Visually, it's barely different to the Wii U Release, so if you've already played it, then there's not much I can say. However, considering the original was limited to the Wii U, with a limited audience, this version brings it over to modern consoles and the PC, keeping the excellent atmosphere and different combat system and making it control better than expected. Is it worth buying? That is very dependent on if you like horror games.
Age of Empires IV is, in almost every way, a true sequel to Age of Empires II. It plays great and has a few new features that add more tactical elements to combat and how you develop your faction.
The Dark Pictures Anthology: House of Ashes is easily the best of the series so far. There are clear improvements in gameplay, such as difficulty options and complete control over the camera, which help push this forward. The writing also takes strides forward, with an excellent cast of characters, more realistic writing, and a satisfying narrative throughout. Add the already exceptional abilities of Supermassive Games at building atmosphere, and you have a recipe for a great game - something that I firmly believe House of Ashes is.
FIFA 22 is an undeniably fantastic football game, once you get on the pitch. HyperMotion Technology, and a push for enhanced visuals, physics, and more, make this an incredibly tactical experience and closer to the real thing than ever before. The inevitable problem is when you look at the insidious inclusions off the pitch, such as FUT, which - while somewhat more generous with the in-game currency - is still incredibly predatory and push on the in-game gambling mechanics.
Diablo II is one of the best ARPG's in gaming history, and Vicarious Visions haven't made many changes for Diablo II: Resurrected. Visually, there's a stark difference and it looks great while keeping the atmosphere. A few quality of life changes help keep this fresh and make it playable on consoles, but it just doesn't go far enough at points. This ageing master may have had a facelift, and it's one you can have a fantastic time with, but you can hear the creaking of its bones.
Lawn Mowing Simulator does what it says on the tin, and much like Euro Truck Simulator 2, it's more than just mowing lawns. You're building a business empire and mowing lawns across the land, something that's both surprisingly engaging, and very relaxing. There are a few issues, such as poor balancing leading to grind, but if you like those simulations that offer you just enough game and something to call your own, this is worth considering.
In Sound Mind is a surprisingly compelling title, offering an interesting story and strong horror experience. However, some aspects start to outlive their welcome - if only due to annoyance. Tackling a sensitive subject like mental health, In Sound Mind could have really fallen flat if We Create Stuff didn't handle it well, and while it can come across as heavy-handed at times, this is generally well done and worth experiencing.
Tormented Souls is a love letter and throwback to the old school survival horror games, warts and all, even including the age-old tank controls found in the games it looks to emulate. Honestly, it does a good job in this, setting the atmosphere, ramping up the stakes and only rarely venturing into the absurd when it comes to puzzle logic. While not completely innocent, with some nonsense puzzles, and a questionable art style for the protagonist, there's enough on offer to keep you going and it makes it more than worth the reasonable price of the game.
RiMS Racing is a decent first attempt into the racing simulation genre by Raceward Studios, with good racing, a detailed career mode and attention to detail on the bikes higher than any other game in history. On the track, it's rare to find a game that gives you the feel of a bike as good as this. However, with this attention to detail comes an inherent need to feature accessibility, which the game lacks with a terrible tutorial, and a need to balance and reduce the indulgence. The biggest culprit of indulgence comes with bike customisation, which - while valuable for those who want to know about bike parts - acts as a barrier to fun and the playing of the game. This is one I recommend to fans of bikes and racing sims, just go into it warned that there are things that could get in the way of your fun.
Humankind is a very interesting 4X strategy game with a wide variety of elements, most of which are very detailed - though some, like religion, can feel a little undercooked. From city building, expansion and the urban sprawl over time, so much of the development of the world is well represented here. Science, influence, war, economy, growth - there's very little you'll find covered here.
Pokémon Unite is a genuinely fun and charming game, with quick and accessible combat with enough tactical element to keep it interesting, while not overwhelming newcomers to the genre. However, it is predatory in all the worst ways, copying the worst tactics of pay-to-win free-to-play games, such as five currencies, loot boxes, buyable (with real-money) boosts, and items that influence battle, and more. While the game can be fun, the predatory tactics leave a nasty taste in the mouth.
Sword of Legends Online has so much to offer, but it's sadly gated off by utterly terribly localisation in the text, the cutscenes, voice acting and - worst of all - the UI. If you can get around this and the horribly slow and tedious levelling process, there are a wealth of features to dig into, some that give this one of the better endgames in any MMO, particularly a non-subscription and non-P2W title. With excellent combat, only enhanced as the game progresses, and features like player housing, pets, extra narrative elements like character biographies (somewhat more understandable than the core story) and more, it's worth the grind, even though the grind is atrocious. On balance, for MMO fans who are used to, and can put up with this sort of nonsense.