A Plague Tale: Innocence is an exceptional experience from start to finish. With an excellent story and well written characters, I would definitely recommend A Plague Tale: Innocence to anyone who loves story-driven games with great stealth mechanics and actually good escort mission gameplay.
Close to the Sun starts out quite promising, but simmers out the longer you play. Despite its walking simulator gameplay and predictable story, however, I find I would still recommend Close to the Sun to anyone who likes adventure horror games. The well-written characters and excellent ambiance really stands out, which can make the game quite enjoyable regardless of its flaws.
I went into this game with quite high expectations, based on what all the hype surrounding the game, but unfortunately they didn't meet those expectations. Regardless, however, Call of Cthulhu is probably one of the better video games based on the Cthulhu Mythos, even with of all the technical issue it faces. While animations and voice acting can be rather mediocre at times, and some of the puzzles are quite annoying, the story and overall experience is probably worth dealing with some lackluster technical aspects. If you love Lovecraftian Lore, than I would fully recommend the game to you. And remember, Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
Overall, I think QLOC dropped the ball here. I love Dark Souls, and Dark Souls 1 will always be my favorite of the all the games in the series, but there was simply no love put into this remaster. However, if you've never played the game, or if you've only ever played the console versions, then I would highly recommend picking up Dark Souls Remastered Edition, as it fixes a lot of issues that were present and unfix-able in the original console version of the game and still plays just as well now as it did in the past. But if you own the original Dark Souls 1 for PC, and you have no desire to PvP, don't even bother buying the remaster. Even with the $20 discount, it's not remotely worth the price tag when you consider you already get all these improvements (even if slightly buggy) for free.
Infernium is certainly something else. It's not quite the Souls-like, Survival Horror Pac-man game the developer thinks it is, and it's certainly not something that's all that well put together. If you like running away from the same 2 enemy models with slightly different colors, don't mind the absolute lack of story beyond bad fan-fiction on random walls, and like dying to enemies around the corner, you'll love Infernium. Otherwise, it's best to stay away.
The Fall Part 2: Unbound makes a great second game in The Fall trilogy. Dealing with more complex issues like AI sentience, from both the human and AI points of view, is a welcome addition to the story. While I would definitely recommend the series to those interested in side-scrolling adventure/puzzle games, I might also suggest perhaps waiting until Part 3 releases if you haven't already played the first game. The Fall Part 2 took 4 years to come out after Part 1, and with the continued tradition of ending on a cliff hanger, it might be better off waiting for the full trilogy to release.
Shadow of the Colossus was a masterpiece when it released in 2005, with only few technical flaws truly hurting the game, and this remake basically perfects every issue previously had with the game beyond fixing it's general length. It took me 3 hours and 52 minutes to beat the game, granted, with a lot of prior experience, but it still lasts the same approximate 8-10 hours of gameplay for new players. Despite this lack of length, I strongly suggest old players and new to pick up this remake at some point in time, to truly experience the definitive version of Shadow of the Colossus
Darkest Dungeon on the Switch is basically just that, Darkest Dungeon on the Switch. It's not the first portable version (that's the Vita), it's not the first touch screen version (that's iOS), and it has no exclusive features that make it worth more on the Switch than any other console, but it's still Darkest Dungeon. If you've never played the game before, or if you want to play it on the go and don't own an iPad or Vita, then the Switch version is likely your best choice.
Most modern 3D Platformers like to add in their own special features and inspirations to help show off it's individuality versus your average Mario game. Poi, however, doesn't. But the real question is, despite this special lack of individuality, is Poi at least a decent Mario clone? Yes! The game plays quite well, doesn't bother you with any complicated story, and is extremely simple to pick up and put down which is perfect for a portable game. Despite looking rather old, and having a less-than-satisfactory soundtrack, Poi is one of those games that's perfect for just a quick, no thought needed gaming session.
Overall, Elex had a lot of promise, but it's amalgamation of settings and mechanics do nothing positive for the game. With an utter nonsense mix of weapons, enemies, and settings, Elex might have been a decent game...for 2007. Unfortunately, it seems like Piranha Bytes still hasn't learned from their various mistakes with Risen 3. As it is now, there's simply no reason to try it unless you're a diehard Piranha Bytes fan.
Overall, the YS Seven PC port is an ok one. If you've never played a YS game in your life or if you've simply never owned a PSP, this port may be the thing for you. But if you've already been through YS Seven before, there's not much content here that warrants an additional purchase.
Overall, Yonder The Cloud Catcher Chronicles is a decent game. If you don't mind mindlessly traveling across an entire map, collecting items and clearing various areas of the super evil Murk (that doesn't do anything), Yonder might be the game for you.
Overall, RiME is ok. It's a rather simple game wrapped in a beautiful package, but that's about the most that I can really say about RiME. A more open world feel would've been a welcome addition, as well as some puzzles that actual involve a tad more thinking rather than "Oh just open this door by finding this thing and shouting at it".
Overall, Birthday the Beginnings is ok. The number of species you can create and manage promises a lot of gameplay, if you can get passed the poor pacing and intermittent gameplay. The cute animals (like that fish <3) makes the game pretty worthwhile, too.
Overall, Has Been Heroes is...ok. If the RNG was fixed up a bit and the difficulty curve was altered so you're gradually introduced to the game, it would be a pretty good rogue-like. As it is now, it's simply too frustrated and luck-based to be up there with other great rogue-likes like Rogue Legacy or Darkest Dungeon.
Overall, Breath of the Wild isn't necessarily a bad game. I enjoyed a lot of what I played, actual dungeons were relatively fun and initial encounters with some shrines and areas were pretty enjoyable. But I can honestly say that I have a lot of issues with how the game works and how Nintendo setup certain aspects, and I refuse to overlook them like everyone else has "because Nintendo".
Final Fantasy XV is an ok game for the most part. My biggest complaints are with the lackluster story, the lack of that "Final Fantasy" feel thanks to the modernized world, and the occasional technical issues. Is it truly a Final Fantasy game for fans and first timers? I don't think so. All the changes they made to the standard Final Fantasy formula don't necessarily sit well with previous games. Would I still recommend FFXV? If you're a true JRPG fan looking for a change, absolutely.
Overall, Deus Ex Mankind Divided is a worthy successor. The gameplay is near-perfect, the story has wonderful twists and turns throughout and despite some occasional graphical issues still manages to look great. If you're a fan of the Deus Ex universe, then I absolutely recommend you pick this up.
Sherlock Holmes: The Devil's Daughter isn't necessarily a bad game. Each individual case is written rather well, voice acting is about as good as you can expect, and some of those puzzles along the way work well enough to keep the game challenging, but fun. It still looks good and offers that "Holmes" feel, but unfortunately no game is perfect. Bad puzzles and poor performance can easily kill the pace of the game, and with only four and a bit cases you'll find the content as a whole a bit lacking for $50.
From a first glance, Shadwen should be pretty great. Everything seems to look good and gives the impression that this game is totally finished. Then you make it past the first area and you quickly realize that Frozenbyte hasn't learned anything from their Trine 3 experience. Shadwen could be a promising game. There's a lot of potential with time manipulation, and if they could fix the AI this might even be worth a playthrough. But as it presently stands, I can't recommend this game.