A short but entertaining and beautiful look at cyberpunk dystopia, through the unlikely lens of a gig economy taxi driver.
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The definition of short but sweet, except you're also short and a horrible goose. Possibly too short for some tastes, but an excellent and hilarious stealth-puzzler nonetheless.
Children of Morta is a solidly built action roguelite, but it's the family struggles and heart within that elevate it above the crowd.
While I can't call The Church in the Darkness bad, it's a disappointingly limited experience. Once the excellent setting and the randomization wear off you're left with a clunky top-down stealth game.
Yuppie Psycho offers up a unique, amusing, and genuinely creepy take on survival horror, with some very clever puzzles and a lovely retro aesthetic. Join Sintracorp. KILL THE WITCH.
The funniest courtroom game finally comes to PC, and it hasn't lost any of its wit, drama, or mind-bending puzzling in the process.
An extraordinarily solid mix of racing, platforming, and puzzling your way through stunning and devilish obstacle courses, only let down by the fluff surrounding the core experience.
It's not the reigning champion of this hybrid genre, but Mage's Initiation is a promising challenger. If sequels expand on the basics shown here, this could well be a series worth watching.
Beautiful, explosive, and endlessly creative - but hampered by similarities to its predecessor, some repetitive mission design, and not many leaps forward in its core mechanics.
Deck Nine have finished off Life is Strange in sterling fashion. Saying farewell to Arcadia Bay with Before the Storm is sad, but the best farewells usually are.