I enjoyed Wooly World's fuzzy embrace and flashes of invention, though left it feeling somewhat ungratified. However, I also managed to get a different viewpoint. This was the first game my wife played to completion in several years. And even my two year old son managed to flutter his way through the first few levels using the easier 'mellow' mode, which gives Yoshi wings. Seeing the grin on his face as Yoshi gobbled up pieces of scenery and delirious giggle at the ground pound reminded me of the balance Nintendo face.
There it is again. The feeling. I'm Batman. This is what has made —and continues to make— Rocksteady's Arkham series so good. Knight, for all its foibles and frustrations, consistently gives you that injection of adrenaline. It is supposed to be Rocksteady's final Batman game and you get the impression this is a developer pushing the absolute limits of its series, perfecting it in some areas... breaking it in others.