Kosta Andreadis
Stick with the 1991 original.
Splatoon 2 joins an already stellar first-party line-up for a console that is still only a few months old.
Any hey, any game that you can, mid-combo, rip the arm off a mutant and then proceed to beat it with severity (and a severed appendage) is worth checking out.
Sundered, from Thunder Lotus Games, a Rogue Legacy meets Super Metroid experience that is well worth checking out.
Tacoma shines where it counts, and that is with the story it tells and the feeling that each character within it feels real.
In its very first episode.
Where they're globe-trotting government agents, and prone to enter fits of gravity defying rage.
My life for Aiur!.
While I'm in the former camp, I also realise I'm likely outnumbered by those in the latter.
And a frustration-free Yakuza Kiwami experience means more time spent at one of the many hostess bars.
Which fails to reach the same heights of the original, and feels a little forced.
In the end Songbringer is an exciting, if familiar, take on the old Zelda formula that for the most part plays as good as it looks.
With equally impressive and inventive strategy too.
A no brainer for fans of the series, and a great way for newcomers to see what all the fuss is about.
And I love it. BUY GAME.
Proving that a sequel can take a very different perspective, showcase a new part of the world, and be all the better for it.
In the case of Jettomero: Hero of the Universe, either the presentation strikes a chord hidden deep inside you or it doesn't. If it's the former then of course it's an experience worth checking out. If it's the latter then, well, it might feel as empty as the space between all the different planets Jettomero travels to.
Exhilarating in every sense of the word.
Clever new mechanics and glorious new ways to die are gradually introduced as the game begins to ramp up the difficulty and complexity of each level. Before long your ninja is wall-sliding and dodging lasers like a boss.
Overall, a good but not great episode.