Nathan Misa
A below-average Japanese hack 'n slash with repetitive combat and an over-reliance on fan-service and titillation to carry players through its cliche story and several cringe-worthy character interactions.
A super-deep zombie survival crafting simulator ruined by a sub-par PC-to-console port effort, resulting in endless bugs and glitches and an ugly game which struggles to run competently.
Gloriously gory visuals let down by an unoriginal and scarce story, by-the-books gameplay and minimal replayability.
Marvel vs. Capcom: Infinite is a serviceable, albeit disappointing fighting game release. Solid enough gameplay mechanics and flair dampened by a terrible main story mode, unappealing character designs and a lack of general polish.
Animal Crossing: Happy Home Designer will appeal those love decorating homes and collecting Nintendo's new amiibo cards, but for the rest of us, it's a broken home.
A point-and-click, dialogue-driven adventure that tackles themes from the heart, that won't resonate with everyone.
Hyper-violence, uncensored nudity and a unique take on Hell provide shock-value, but Succubus's gameplay is mostly repetitive.
A light-hearted, casual action-adventure game with basic of RPG elements that will appeal most to younger Switch owners and newer Paper Mario fans.
Anthem offers a solid multiplayer PvE action-shooter experience and exo suit power fantasy dampened by fundamental design problems and loot system inconsistencies.
The Technomancer is an ambitious sci-fi RPG limited by the realities of budgets. Fun and intriguing, but lacking polish and certain genre staples.
A Way Out is an ambitious co-op only, split-screen only adventure game with a compelling story, interactive environments and fun ideas that's a little messy in execution but fun with a friend.
Dragon Quest Builders combines the sandbox-crafting elements of Minecraft with the classic Japanese role-playing game systems of long-running series Dragon Quest, resulting in a fun video game spin-off that works. Aside from sometimes repetitive combat and personal preferences on its level of linearity, DQB is a game worth checking out for crafting-simulation lovers and fans of the classic JRPG franchise open to a new direction, but the lack of multiplayer is an omission which can’t be ignored when considering a purchase.
The Dark Pictures Anthology: Man of Medan offers up fun frights and a solid choice-based horror experience - especially when played with others on the same couch.
An ambitious game that punches above its weight with unique RPG systems, survival mechanics and co-op support - and a lot of heart.
The Sinking City on Nintendo Switch is an excellent port with an intriguing narrative hook and Lovecraftian visual style let down by clunky combat and an empty open-world.
DoA 6 offers fast and frantic fighting gameplay wrapped up in its signature sex appeal to deliver a solid entry in the series - but it lacks single-player and online content to match its contemporaries in the genre and truly shine.
State of Decay 2 is an immersive and mechanically interesting zombie-survival gameplay experience - whenever the bugs aren't plaguing player progress.
PlayerUnknown's Battlegrounds airdrops onto PlayStation 4 as a technically messy port, but its brand of tense and tactical battle royale gameplay remains addictive as ever.
Knack II is a fun beat 'em up platformer best suited for kids and families and shines best with its seamless co-op and more varied action-combat - the story and hero is still dull as ever, though.
Torment: Tides of Numenera is a fantastically written and incredibly deep role-playing game with most of its strengths firmly in the narrative department rather than its turn-based combat gameplay systems.