Chris O'Connor
What's worse than dying in a game... dying and being heckled for doing so.
Car games boiled down to what I enjoy... destruction.
Aliens attacked earth and left robots to deal with the remains, we sent robots to deal with their robots.
Continuing the voyage out of Germany, our friendly sniper now hunts the Italian countryside in his effort to thwart the Nazis.
You may never look at your favourite Teddy the same way again.
Holy Archaeology... again.
So if you are after a dungeon crawler (or more correctly here a Tower climber) and you get your kicks from Serious Sam style play… then prepare to test your mettle as a Wizard to be, enter the Ziggurat and show them whose boss. If you are like me and find perma-death more a nuisance than a challenge then perhaps steer clear.
If you like Batman or even just good story telling then this is a great game to add to your collection
The sim itself is quite solid… it’s ridiculous how pleasant it can be to get out on the open road with your cargo behind you and just drive. But what really makes it great fun is the radio stations.
The safest way to experience an amusement park... and to make the scariest ride you can subject other people to.
Seemingly at his lowest point, can Bruce Wayne claw his way back up and take back control of Gotham's streets?
If Iron Chef and Russ Meyer collaborated... this may well be the result (but with a bit more humour).
If you liked the first Dishonored then I have no doubt this will feel both familiar and also an even more expansive world with some nice new twists to make for an even more satisfying gaming experience. If you’ve never played the original then you can still jump straight in and get your Steampunk action on. Great conspiratorial story telling with some fun game mechanics make this a worthy game for your collection… plus there are plenty of reasons to return to Dunwall after your first play through… try a different main character or try a different approach to the many challenges that await.
Farm animals, food crops and even get in a bit of forestry. Easy to get into, friendly to play and a nice distraction.
Gotham's underworld looms even larger over Batman. Bruce Wayne has become a public outcast, Harvey Dent is gearing up for his run as Mayor... things are looking bleak.
As a fan of the 40K universe there is quite a lot to like here… it does look authentic and you can see what the intention is… but as many have said, this is under-cooked. The desire is there but it could be a few patches before it really presents something worthy of donning the oversized armour and declaring your efforts for the Emperor.
Overall it's a lot of fun… sure it's immature humour but it's done with tongue in cheek (apply snicker here)… it also doesn't seem to have as much hate in it as Duke Nukem Forever did. High Score… would play with my Wang again!
Overall I was very happy with the experience (well that’s a relative term as their are some dark elements to the story). It’s impressive to see what Indie teams can achieve and the best part is we get games that just wouldn’t be made if the field was only open to the big production houses that have to “play it safe”.
Virginia shows what can happen when people with a passion for games, story telling and perhaps a touch of avant garde get together and let their collective subconscious flow. It is not too out of place to say this is an art house game… perhaps the more populist thing to call it would be an intellectual game… the important thing to know is that it has the capacity to make you think and feel and any game that can do that is certainly a worthy title to add to your collection. Virginia helps solidify the notion that games can be art!
We continue where we last left our caped crusader... Falcone in custody and a question about Bruce's parents... but what next?