This Olympic outing does a few things right, but you're left with a frustrating experience that's simply no fun played alone. Bringing some friends will make things a little more fun, but the appeal only lasts so long. There's clearly potential here, but these games will never be more than easily discarded novelties until the developer's fine tune the controls and embrace the creative craziness of Dream Matches. Here's hoping Mario and Sonic bring their A game next time around.
Double Helix made an admirable attempt at re-inventing Strider for the modern era with a new look and other amenities like online leaderboards. In some ways, it successfully re-captures the action of the older games, but too often it misses the mark when it comes to delivering a solid Metroidvania experience. It's a game torn between two personalities, and it shows. The new Strider is at its best when it's delivering arcade-style action moments, but sadly these come too infrequently and too late for its own good.
There was so much potential for Korra when you consider the once-in-a-lifetime opportunity for a developer like Platinum to work on the combat, but it seems like the Japanese studio's B-team showed up for this project. The game is certainly better than any of the previous efforts to adapt the Avatar universe, but it falls short of expectations. On its own, it's just an average character action game with a bland story that offers little incentive to come back for seconds. You're better off sticking to watching the show.
When played in short sessions, Hyrule Warriors is mindless fun that celebrates the rich history of the Zelda series. However, your long term enjoyment of this game boils down to how much you like Dynasty Warriors, or hack-and-slash games in general, and whether or not you care about exuberant amounts of Zelda fan service. It more than delivers on both these points, but if either one of these is a turn off, this likely isn't the experience for you.