Despite the DLC gripes and the heavy downgrade in visuals for this Switch port, Samurai Shodown really stands out from the crowd, and it's great to see the revival of a popular series return in such a good way on the gameplay front. It takes weapons-based combat and creates a smart system out of it, putting players on edge, and provides moments of pure bliss when bare knuckle comebacks are made. The strong Japanese style only adds to the appeal. It really could have done with a more fleshed out story mode, though.
Stylish, methodical, and encouraging attacking gameplay, this latest Under Night In-Birth title is as exciting as always, and Switch owners that have yet to try the series out are in for a treat, with plenty of modes, a lengthy visual novel chronicle, online play, and a varied cast of characters. Despite the array of balance and move tweaks, though, this just isn't enough of an improvement over the previous title, with only one extra character being introduced. This is still a top anime fighter, though, and a good alternative to BlazBlue.
Steins;Gate: My Darling's Embrace deserves credit for managing to retain a desire to spend more time with these characters, and runs with the humour and nerdiness in combination with the sexually natured and light-hearted narratives that Okabe ends up entwined in. It does the series justice by sticking to what makes everybody so appealing, but it is a very specific type of visual novel that doesn't get into any serious or dramatic situations. Understand what you're setting yourself up for and this is a fun alternate diversion to the original title.
Although an important piece of the story that sets up the true ending to Steins;Gate, it wouldn't be an absolute disaster for fans to brush over this one. The character writing is excellent, and the concepts and effects of AI in this world are intriguing, but the fact the story drags itself out for so long means it can be tough to get through this novel. Thankfully, quick saves and the very fact this is portable by nature help to make getting through much easier by picking it up for a bit before bed each night.
SoulCalibur VI tries to go back to its roots and mostly succeeds. It is far from being the game expected after waiting so long for the sixth entry, with low quality visuals, long loading times, and not much improvement over the same old combat, but if the return of old character favourites and that classic gameplay is what is sought after, this will do the job, with plenty to do for the solo player in story modes, although there is a lack of options outside of that.