John Walker


246 games reviewed
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Unscored - The Room Three
Nov 16, 2018

Clicking buttons is obviously an innate pleasure for all humans, and The Room Three understands this on such a wonderful level, as your interactions reap such visually and aurally gratifying rewards.

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Oct 24, 2018

It’s fair to say On A Roll does a good job of capturing the cartoon. It’s bland, repetitive, churned-out rubbish seemingly based on the mantra, “Oh who cares, it’s for three year olds.” I’ll tell you who cares: THE PARENTS.

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Oct 18, 2018

Honestly, I find writing about these games increasingly exhausting, and playing them just as fun as ever.

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Unscored - GNOG
Jul 17, 2018

It's just simply a wonderful creation that you absolutely should buy and play. It's brief – the nine levels will perhaps take you a couple of hours – but a splendid couple of hours they are. Daft, fun, exuberant and very pretty, it captures a sense of joy like little else.

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Unscored - The Free Ones
Jul 10, 2018

It's often a lot of fun to grapple and leap about in, but it's always too quickly spoiled by something else.

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Unscored - Wreckfest
Jul 6, 2018

Wreckfest is a splendid antidote to the po-faced severity of the current crop of Need For Speeds, Crews, and so on.

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I've had such a blast playing it all over again, and desperately wish Volition would announce a new entry in the series that – unlike the follow-up Armageddon – is also set outside in a big open world.

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Unscored - The Crew 2
Jun 28, 2018

Right now, this is an awful lot of not very much.

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Unscored - Prey: Mooncrash
Jun 13, 2018

Mooncrash is an enormous paddling pool compared to Prey's Olympic swimming pool. There's none of the depth, but it's a heck of a good time to splash around in.

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Unscored - Moonlighter
Jun 1, 2018

It's very charming, very beautiful, and both its comprising halves are enjoyable in their own ways.

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May 25, 2018

I honestly can't remember the last time I've enjoyed a long-form point-and-click adventure this much. It reminds me why I love the genre so much.

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Unscored - The Forest
May 23, 2018

The Forest remains a huge achievement, and a survival horror game that somehow manages to keep those two elements surprisingly separate and yet let each impose upon the other in very interesting ways. I do wish it had been tidied and bug-fixed by now, but I can't stop wanting to play despite it.

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May 8, 2018

As it is, despite having spent dozens of hours playing this, I've always felt at arm's length.

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Unscored - Beckett
Apr 27, 2018

It's stuck with me, it invaded my dreams last night, it's impactful like a knife tip is impactful. It's inescapable that at times it's sophomoric, but it's worth it for the more pervasive disturbia that ultimately rules.

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Apr 24, 2018

As it is, it's a lovely, fun game that too frequently reminds me of its mistakes. And despite that, I want to keep playing. Which is probably rather important.

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Unscored - Pivross
Apr 17, 2018

Pivross is a 3D picross game that still needs some work

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Unscored - Marie’s Room
Apr 16, 2018

Obviously reminiscent of Gone Home (and there are a couple of nods hidden in there), it manages to feel different enough in its approach to stand apart. And indeed that it packs all the detail into one room is no small feat.

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Unscored - Minit
Apr 4, 2018

It's very charming, a lot of fun, and perhaps most importantly, executes its central conceit with deftness.

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Unscored - Ghost of a Tale
Mar 15, 2018

It could be a lot better, but I really enjoy playing what it is.

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Unscored - Picrastination
Mar 13, 2018

There we are. A solid, decent picross game, that unquestionably stands in the shadow of Pictopix, the one picross game to rule them all.

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