It's not without its flaws, like I said, the girls seem to act and look younger than they supposedly are, and some of the lines seem rather forced and fake, but overall it's woven well enough as to put together a fulfilling and enjoyable experience. I'm looking forward to the next part.
I'm pleased to be able to give this neat little indie title a whole-hearted recommendation. It's a cute experience with a great deal of personality which can be played and enjoyed several times over. For fans of space-faring simulation games, it's more or less a must.
The lack of anything not done before and the run of the mill story still leave the game a decent gaming experience, there's still plenty to see and plenty to kill, and, as mentioned before, there is a great sense of games and level design competency which oozes from the seams. For third person action veterans it probably won't quite cut the mustard, but for Castlevania fans who are still digging the reboot this will be another good title in the reimagining of a classic series.
The reality is if you're looking for this kind of puzzle-action isometric fix, there's not a shortage of games out there which can offer it. So presumably Lara herself is the lure, however, like I said before the story and characters were, for me, anything but a strong point. That said, this is a decent game with enjoyable puzzle mechanics, a slick combat system and smooth luminous graphics. Just don't expect any surprises, you're getting exactly what you see.
Overall, Murdered: Soul Suspect is an enjoyable but simplistic mystery adventure which, although it features a well-detailed game world and well-written plot, is far too short for its own good. It's a game which I'd recommend to fans of this genre, but only at sale price.
You can't help but think that you're being falsely limited by a lack of hotkeys and limited visual scope (no radar, for example) whilst the AI is able to see and think about everything at once. At its budget release price tag it might still be worth picking up for gamers who like the concept, but I can't see myself spending a whole lot more time with it.