Andrew Ogley


47 games reviewed
71.7 average score
70 median score
47.8% of games recommended
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Feb 8, 2015

Dying Light is Techland's best and most ambitious title to date.

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Unscored - LA Cops
Mar 14, 2015

LA Cops has the feel of a casual game that you can blast through quickly and give your achievement score a quick boost. In some ways, it is a little frustrating as you feel that with a little more fine tuning and the inclusion of multiplayer it could have been a great, fun, little game, but as it is, it falls a little short of that.

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Mar 30, 2015

Ziggurat, like some of the loot drops in the title itself, is a surprising little gem of a game, representing the best of what [email protected] titles can offer: simple, stylish, polished, and great fun, and never takes itself too seriously. Dungeons and enemies are, ironically, bright and colorfully brought to life. This is a game that focuses on replayability with unpredictability at every turn and challenges the player to make the most of the hand that they have been dealt. Admittedly, this is not a title that will appeal to everyone, but there is enough here for most to enjoy. The combination of FPS and dungeon looting is interesting, and the randomness makes it all the more intriguing. This is one of those titles that you could easily and quite happily continually dipping in and out of for quite a while to come.

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Jul 12, 2015

MotoGP 15 manages to delight and disappoint this year. The racing itself is better than ever due to the improvements in the physics and handling of the bikes. However, with the game making its first appearance on the Xbox One you feel that Milestone had the chance to impress and perhaps bring new fans into the fold, but with the lacklustre presentation and more severe bugs, it feels like a missed opportunity and that's a shame. To be fair, the title has always focussed on the racing - it just wants the player to race and race some more, and with this Milestone have continued to deliver an unrivalled two-wheel experience that is a thrilling and intense as the sport it represents. It is genuinely hard to find fault in the actual racing within the game.

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Sep 18, 2015

Whilst World of Tanks might not be everyone, the title is flawless in its execution.

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Tiny Troopers Joint Ops is an easy to pick up, fun little twin stick shooter and it's hard to criticize the title or find any particular fault with the game. It's a faithful reproduction of the two mobile games and offers plenty of levels to play. In small doses, it is indeed very playable and, as a distraction and diversion, it's great fun and the closest that you'll get to the classic Cannon Fodder on any modern console. For that alone it has to be commended. However, there is a feeling that by sticking so closely to the mobile roots of the game, the developers have somewhat confined and restricted the title in some way. It's good to have the franchise finally on the Xbox One and I'm quietly hoping for more in the future.

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Apr 5, 2016

Dirt Rally is a true return to form for Codemasters' Dirt franchise and may be the company's best title to date.

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May 17, 2016

Fully patched with a fuller catalog of cars and even more circuits, there is little left to complain about. The racing is as good, as real and as uncompromising as it gets on the console and it is a truly exhilarating experience.

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This could have been the TMNT title for which all of the fans have been waiting, but sadly it is another missed opportunity and a dip in form for the usually brilliant Platinum Games. The level design and watered down combat leaving the game feeling more like a button mashing grind than the deep combat intensive hack and slash that it could have been. What remains is a distinctively mediocre title that might appeal to some hardcore turtle fans, but from a gamer's perspective, there's very little to recommend other than some easy achievements. There are certainly better hack and slash titles out there. For a full priced title, that's not much of a return on investment despite the short campaign.

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Jul 2, 2016

Mighty No. 9 fails to fill the shiny blue, metallic, oversized boots of its predecessor. The game manages to capture the essentials of the previous titles without capturing the essence. Remaining true to the original design ethos from a decade ago has perhaps been too restrictive and it feels more like a HD remake or re-imagining of the Mega Man games than an attempt to breathe new life into an aged franchise, advancing it and introducing it to a new generation of players.

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