Eric Frederiksen
- Red Dead Redemption
- Pac Man CE DX
- Resident Evil 4
Eric Frederiksen's Reviews
Red Dead Redemption 2 is going to stand for a long time, I think, as the height of achievement in building huge virtual spaces for gamers to explore. The level of detail at this scale is staggering, even as I find myself unable to ignore how much required overtime went into making things happen, and how many of these details – like horse testicles ascending in colder weather – took real human work hours while actually doing little to flesh out the game world. But it’s impossible to deny what a beautiful, sad, huge, and remarkable thing Rockstar and its many employees, past and present, have put together.
Despite essentially being the same game four times running, Forza Horizon has life left in it, and it leaves me looking forward to wherever the next game takes it. In the meantime, I'll probably be playing this into 2020 just like I've played Forza Horizon 3 in the months running up to this one. It has that much life in it.
Even if you've been away from the series for years, Assassin's Creed Origins is a great jumping-on point.
I can't honestly say it's the best Monster Hunter, as I haven't played the others, but it's the best way to get into Monster Hunter, for sure, and it stands on its own as one of the best games so far this year and likely one of my favorites going forward.
Instead of a tired, bored tale of vengeance, Sony has revived a god.
Machine Games mixed an old school shooter with interesting, well-written characters to make something that adds up to more than the sum of its parts.
I'm glad I had my PlayStation in time, because inFamous: Second Son might be the first platform exclusive to make the system worth buying.
The soundtrack and gameplay come together to give what initially seems like a small package a lot of replay value.
Even with the problems, Peggle 2 is still Peggle.
Aside from some skinned knees earned by stumbles through the story, Metal Gear Solid V: Ground Zeroes is a great starting point for this generation's big Metal Gear Solid experience. I'm more excited than I might've been otherwise for The Phantom Pain. With that in mind, it would be a lie if I didn't say that The Phantom Pain, appropriately named in this case, haunts every corner of this game. Everything feels like a taste of what is to come. Call it a demo or a prologue, it isn't a full game.
Prey is one of my favorite games of 2017 so far.
Parts of the game don't work, but they don't take away from what it's trying to do.
Just like it did on Xbox 360, Dead Rising 3 stands out as one of the first memorable titles on a new Xbox console.
Forza has some major problems, but the core gameplay is as good as ever.
If you've built up Planescape: Torment to legendary status in your mind, or if you're looking for detailed mechanical systems, you may find Torment: Tides of Numenera a bit lacking. It's strengths are in the writing, art, and atmosphere. It's also a bit expensive right now.
I want to tell you to dive into Forza Motorsport 7. I want to tell you to have fun. But bring a shovel – you're going to have to go digging.
The art alone is worth checking Swords of Ditto out.
Shadow of the Tomb Raider isn't a bad game . . . But Shadow of the Tomb Raider isn't much more than competent
Assassin's Creed Odyssey is worth checking out just for the vistas, but maybe set it to easy. Turn off "Exploration" mode. Skip the procedurally-generated quests. Don't play for too long at once. And if you try to dive deep, expect to hit bottom real fast.
A solid core overcomes the aesthetic missteps.