PJ O'Reilly
The Persistence is a unique and unsettling sci-fi horror roguelite that does an excellent job of transferring its tense atmosphere and absorbing gameplay loops from its original VR form to the Nintendo Switch. There are tons of weapons and toys to tool around with as you run the gauntlet, the permanent aspects of the gameplay are refreshingly generous and survival mode and New Game+ provide a properly stiff challenge for those who prefer their roguelites to be tough as nails. Firesprite Games has done a fantastic job of porting the entire ghoulish affair over to Switch, with flawless performance in both docked and handheld modes; overall, this is another very strong addition to the console's ever-expanding collection of excellent roguelite experiences.
Ninja Gaiden: Master Collection gets off to a promising start on Switch with a decent port of Ninja Gaiden Sigma that performs well in both docked and handheld modes. However, as soon as you boot up parts two and three it's all downhill, with dynamic resolution resulting in a pixelated mess in places as the frame rate consistently struggles to keep up with the action. All we needed here was a solid, no-frills port and this collection would have been an instant recommendation. As things stand, it's a disappointing experience that needs patching ASAP and should be the last version you opt for if you've got the choice to play elsewhere.
Maneater is a great idea for a video game, a ridiculous shark revenge fantasy in an open world setting with plenty of humour injected through its unique narrative framing and the vocal talents of Chris Parnell. However, as much as terrorising beach goers and snatching hunters from the bows of their fishing boats is a pretty good time, and as much as we enjoyed watching our orphaned bull shark grow from helpless pup to apex predator, the whole thing is let down by poor combat and the very worst kind of busywork side quests. With a little more variety in missions and a few refinements made to combat, this could have been a killer action-RPG. As things stand, however, it's all a little toothless.
King of Seas gets off to a pretty decent start with a promising story and combat mechanics that are initially fun to engage with. However, the repetition isn't long creeping in. This is a game that's seriously lacking in any sort of depth, jettisoning much of its early promise in favour of a bog-standard narrative, hugely repetitive side quests, overly punitive combat that thinks nothing of wasting your time and a constant, mind-numbing grind that very quickly becomes a tedious waste of effort. If you're absolutely desperate for a high seas adventure, there's still a measure fun to be had with the combat in brief stints here but, beyond that, this one really is more of a Sir Francis Drag than a Sir Francis Drake.
Knockout City is an absolute blast, a colourful arcade sports game that's easy to jump into for newbies with plenty of depth and strategy for crews looking to become the ultimate dodgeball champions. With four modes and five stages currently on offer, tons of unlockable cosmetics, daily challenges and cross-play/cross-progression included from the get-go, this one has hit the ground running and there's absolutely no reason not to jump into the free trial and see how you fare.
Layers of Fear 2 is a rather disappointing follow-up to 2016's interesting and effective psychological horror effort. There's a decent premise here, a strong setting and an opportunity to tell an interesting tale, but it feels wasted for the most part. Despite looking and sounding great, predicable scares, repetitive gameplay, disappointing puzzles and a story that just never makes a decent connection result in a game that's pretty hard to recommend overall.
Aerial_Knight's Never Yield is very obviously a passion project that's had a ton of love poured into its super stylish aesthetics and excellent soundtrack, however, it's also one that's rather sorely lacking in the gameplay department. Wally's runs through this futuristic take on Detroit needed more in the way of challenge and variety in order to keep things interesting - more obstacles, more twists and turns and opportunities to show off your skills as you improve and take on higher difficulties. As things stand, this is one slick looking and sounding game that just doesn't manage to provide an incentive to keep playing for very long.
However, slight niggles aside, Below Zero absolutely delivers in providing more of the excellent deep sea survival antics that we know and love from the original Subnautica. This is a super solid port too, a joy to sink time into in both docked and portable modes, with only a little stuttering here and there as you enter new biomes - and the series' ever-present scenery pop-in - to mention in terms of technical shortcomings. Unknown Worlds has served up another superb slice of survival shenanigans here, one that we highly recommend diving right into.
Resident Evil Village may not quite live up to the highs of its terrifying predecessor but it's a still a solid entry in the long-running series that's well worth checking out. Eastern Europe makes for a fantastically atmospheric and surprisingly open setting here, it's chock full of delightfully oddball characters and features a handful of properly entertaining set-pieces to blast through. There may well be a few rough edges, with a rather painful protagonist and some duff boss battles to contend with but, overall, this is one truly messed up village that's well worth a visit.
Skate City is a laid back, chilled out alternative to the more hectic skateboarding action of the likes of Roll7's OlliOlli series. The various tricks and skills here won't take you long to master, putting together little runs through Los Angeles, Oslo and Barcelona feels satisfying and the overall aesthetic suits the rather simple, straightforward nature of proceedings. However, there's an undeniable lack of actual challenge and variety here, alongside a few niggling framerate issues on Switch, that result in a game that's reasonable enough value for a quick bash, especially given its budget price point, but one that won't last anyone beyond the most avid of skateboarding fans for much longer than a couple of hours.
Battle Axe is a good-looking homage to the classic hack and slash arcade efforts of yesteryear that's dragged down by some fairly dull and repetitive action. It looks the part, sounds the part, nails the aesthetic and vibe that it's going for completely, but then it drops the ball with regards to level design, enemy AI and in providing any sense of strategy or surprise during a short campaign that gives you very little reason to return once its done and dusted. If only it had a few twists and turns and a handful more levels, this one could have been well worth a playthrough but, as things stand, it's pretty forgettable stuff.
SaGa Frontier Remastered sees Square Enix's cult classic JRPG looking and playing better than ever, with a lovely HD lick of paint and lots of restored content and quality of life improvements providing hardcore fans with an experience they'll doubtless enjoy. However, this is still a game that's aged quite poorly in many respects; an idiosyncratic, eccentric and infuriating experience that refuses to guide you or help you in any way, and one that, in the end, is quite hard to recommend to anyone who isn't already a fan.
Star Wars: Republic Commando has aged surprisingly well and proves to be a ton of fun to revisit in this admittedly rather basic Switch port. The squad system here is still supremely satisfying to get to grips with, the HUD elements are slick, and there's plenty of atmospheric fun to be had as you blast your way through the three campaign stories on offer. Yes, there's no doubt the level design is archaic, there's no great variety in enemies, the visuals have had only the most basic of touch-ups and it's a real shame the multiplayer has been completely excised. Overall, though, this is still a welcome return for one of the very best Star Wars video game offerings.
Outriders really has taken us completely by surprise. This is a game that gets off to a pretty bad start but, once the combat kicks off properly, quickly reveals itself to be one of the slickest and most addictive looter shooters we've played in a long while. Launch weekend has been a mess of server issues, for sure, but stick with what People Can Fly has dished up here and you'll find yourself handsomely rewarded. This one comes highly recommended.
Bladed Fury is a good-looking hack 'n slash platformer that tells a decent tale and is set in an engrossing period of history that's been nicely infused here with mythological and supernatural elements. It's Soul Sliver mechanic adds plenty of scope for strategic combat shenanigans and its levels have a few good ideas thrown into the mix. However, all of these positive aspects are let down by poor implementation, dull enemies who don't force you to utilise your moveset, bland and repetitive area layouts, simplistic platforming and constant technical issues that plague combat just as it's starting to up the ante. If the framerate issues are addressed this one may be worth a look for fans of the genre, otherwise it's hard to recommend in its current state.
Tales from the Borderlands is arguably Telltale Games' finest hour and easily one of the very best choice-driven narrative adventures available on any system. This is ten glorious hours' worth of top-notch entertainment with a world-class cast, consistently excellent writing that manages to perfectly balance comedy and drama, non-stop twisted action and a cast of kooky characters that are a joy to spend time with. This really is the best the Borderlands universe has ever been, and a game that everyone should experience at least once.
Kingdoms of Amalur: Re-Reckoning is a rather barebones revamp of a cult classic action RPG that's really beginning to show its age in many respects. The core combat here is still strong stuff, crunchy hack and slash action with plenty of flexibility and variety in how you go about decking out your character, but it's also surrounded by a world and story that are very much of their time. Fans of the original game will no doubt enjoy what is a mostly fine Switch port, but there so many other, more modern RPG experiences available at this point on Nintendo's console that everyone else should perhaps approach with a measure of caution.
Apex Legends on Switch delivers the full-fat Battle Royale experience we know and love in a heavily compromised state. There's still fun to be had here if you can lower your expectations but, over time, the massive graphical downgrade and niggling framerate and performance issues begin to grate. If you've got no other choice but to play on Switch we'd recommend diving in and seeing how you fare before splashing any cash on paid versions or battle passes but, overall, this is a game that is best experienced on other platforms – at least until Panic Button can steady the ship somewhat with future updates.
Skyforge is a properly mediocre MMORPG that could, perhaps, have been a reasonable enough little timesink for a bunch of friends or solo players who just want to mindlessly blow through its content without thinking too much. There's no shortage of content here, and the idea of having eighteen different classes to master is an attractive one. However, this Switch port is such a huge disappointment on a technical level; it's such a lazy, janky, stuttery, buggy, low-resolution mess that it's hard to see how anyone could be bothered to stick with it for long enough to properly engage with anything it's got to offer. If you're in need of an MMORPG to play on your Switch right now, we recommend you download and play just about anything else that's available because seriously, this ain't it.
Hellpoint is a reasonably decent sci-fi/Soulslike effort that sticks closely to FromSoftware's well-worn formula whilst introducing a few neat new tricks and twists of its own. The combat here is solid, the space station setting often spectacular and the narrative as enticingly cryptic as you'd expect from the genre. However, the whole thing suffers massively due to myriad technical issues on Switch. Constant crashes to the console's homescreen, a seriously flaky framerate, long loading times and a pretty huge graphical downgrade result in an experience that's infuriating for all the wrong reasons and one that it's almost impossible to recommend in its current form. Here's hoping Cradle Games has some big patches incoming.