Brian Taylor


2 games reviewed
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7.5 / 10.0 - Kona
Apr 25, 2017

What's interesting about Kona is that it brings together two seemingly incompatible approaches, and uses them to motivate and explain one another. The survival systems work to keep you on a narrative path, while the adventure-type investigations and puzzle solving give shape and motivation to the survival aspects. In Kona, there's more to the world than just surviving; it's a means to an end.

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Removing "what", limiting "where," and focusing on "when" limits what can really be done in the main stages. The minimal "storytelling" that wraps the main game suggests where the developers wanted the focus to be: in the experimentation and design of the Workshop and in the sharing of the Community. That other stuff? Just a tech demo.

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