Holly Green


50 games reviewed
75.5 average score
77 median score
47.7% of games recommended
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Unscored - Layers of Fear
Oct 30, 2015

There's more to Layers of Fear than initially meets the eye, and I'm pleasantly surprised at its quality. Playing the preview version was a nice way to get my Halloween horror fill. I highly recommend it.

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Oct 30, 2015

The game might be enchanting to those who don't normally play the sort of rough fan-made horror PC mystery games that dominate Desura, as I do. I strongly recommend waiting until the "real" version, the fully remade Pathologic that promises to improve the game systems, NPC AI, and graphics, comes out next year. I will give the game another chance upon the remake's release.

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Sep 9, 2015

It's also not a bad time to get all caught up, what with Dishonored 2 on the horizon (which is what I'm sure Bethesda intended by re-releasing the original). You may want to take a pass if frame rate is an issue for you, as the game is locked at 30 fps, but overall it's a decent game with a great price on its polished new look.

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Unscored - SOMA
Sep 25, 2015

SOMA will scare you, no doubt, but it won't be the memory of a gnarled, disfigured mass clumsily ambling towards you in a corridor that leaves you awake and unable to sleep at night. It will be the question of what makes us human.

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Unscored - Fallout 4
Dec 1, 2015

With the suffocating burden of rehabilitating the Wastelands, the unique weapons and armor now cheapened to random drops (not to mention the removal of Confirmed Bachelor/Cherchez Le Femme) I no longer feel myself in a universe I once called home.

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Apr 6, 2018

Detective Pikachu may be for elementary school kids (my dear Watson) but it's still a welcome addition to the extended Pokémon spin-off universe.

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4 / 10.0 - Twin Mirror
Dec 16, 2020

Between the lack of marketing leading up to its release, its poor pacing, and the thin writing and investigation mechanics, Twin Mirror smacks of a game that just wasn't given enough time. With some polish on the game's earlier moments and more thoughtful dialogue, it could have stood a real chance. Unfortunately, between the stilted narrative development, cheerless puzzles, and wooden, small-town cliches, there's less here than whatever remains of Sam's journalistic career.

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4.5 / 10.0 - Rise & Shine
Jan 18, 2017

Rise & Shine has all the markers of a hit indie game. The gun’s add-ons, a series of upgrades that include a special curve-the-bullet ability, give the game an individualistic “hook”, and the art style is funky and appealing. If you approach it with the expectation of being entertained, you probably will be. But if you’re looking for a game that will reinvigorate your passion for the innovation of the indie game scene, look elsewhere.

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5 / 10.0 - The Medium
Jan 27, 2021

A good horror game can make rifling through old postcards and personal letters a compelling experience. But The Medium seems entitled, in that it expects me to be titillated by its character design and atmosphere but won't give me enough context to actually care about them. Between that and its tired puzzle-based progression barriers and dull character powers, The Medium fails to justify its existence.

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5 / 10.0 - WarioWare Gold
Aug 22, 2018

As a first-party Nintendo game, it's entirely possible my expectations were a little too high going into the game. That said, it didn't feel worth the storage space it took up on my SD card, even though I got it for free. The game aims for surreal and surprising, but just feels shallow. Desperate to find something nice to say about WarioWare Gold, I even tried the "kid test" and ran it by my young niece.

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6 / 10.0 - Contrast
Nov 22, 2013

While I'm impressed that Compulsion Games fought to make a game that would appeal to both genders and I appreciate their effort, in the end, I had my issues with Contrast. It's an adequate game but fails to live up to its full potential. I recommend it to those who desire a more story -focused title or those who have a preteen son or daughter to play with, but not for players who want a thought-provoking, puzzle-driven adventure.

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For all the game’s self-references to its own B-movie filter, at times the tropes are presented with such eagerness that it becomes difficult to take York’s observations in good faith.

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Jul 5, 2018

Things do pick up once the matches get serious. The variations in each level are a great change of pace, and cycling through the power moves and special shots can be really satisfying once you built up the dexterity and reflexes to pull them off. It's just such a shame that you have to skip through so much of the game just to play it. When I actually get to play Mario Tennis Aces, I really enjoy it. But it lacks the luster of that high quality Nintendo shine.

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Mar 26, 2020

An experience that reduces the bulk of files and audio logs that personify the narrative delivery of the base game, in favor of vertical platforming and fight sequences with the Hiss.

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6.5 / 10.0 - Borderlands 3
Sep 30, 2019

It's a shame that Borderlands and I are no longer a good fit. What I miss most of all is its personality. The aesthetic and surface changes to the series don't make it a stranger; the change in temperament does. We just don't have as many laughs as we used to. Better to cut things off now, and remember the relationship for what it once was, because it doesn't get any better from here.

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6.5 / 10.0 - The Sims 4: Seasons
Jun 25, 2018

In the case of Seasons, it may be too little, too late.

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Sep 14, 2018

Give me a female lead who wakes up, pisses out her diaphragm and does a shot of Jager while she's still on the toilet. Give me someone who is messy, who makes mistakes not out of a misguided and entitled sense of right and wrong, but because human beings are flawed and have complicated motivations. It's a tall order in an atmosphere where AAA games are designed just as much by their investors as they are their writers, but in the case of Shadow of the Tomb Raider, I still wish they'd actually get their hands dirty.

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6.7 / 10.0 - The Evil Within 2
Oct 20, 2017

One thing that The Evil Within has done right so far? Improved with its second game. Let's hope that's one element of the formula that repeats with the inevitable third installment.

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Nov 13, 2019

As much as I'd like to see the full Pokédex in a Pokémon game, what would be the point? Every Pokémon deserves a detailed treatment, and Sword and Shield don't achieve that. It's nice to hunt Pokémon in a more expansive playfield and I plan to completely fill out the rosters on both games. But its potential remains not entirely realized, as tantalizingly out of reach as our ability to catch 'em all.

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Aug 14, 2019

Wolfenstein: Youngblood is a stylish detour that allows the series to safely explore some new directions while setting the scene before the next game. But it's not taking the risks where it really counts. In an era where right-wing extremism is an increasing threat, and the line between fantasy and reality becomes blurred, the visible politics of Wolfenstein can't shoulder the weight of the game alone.

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