Vince Ingenito


56 games reviewed
75.7 average score
82 median score
58.2% of games recommended
8.4 / 10.0 - Killer Instinct
Nov 17, 2013

Though the roster limits the possibilities a bit, Killer Instinct makes a triumphant return with smart, fluid fighting.

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Great pacing and a cool setting make Claptastic Voyage the most fun you can have with Borderlands: The Pre-Sequel.

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Jul 1, 2015

Payday 2: Crimewave Edition doesn't look all that great, but it plays better than ever this time around.

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8.3 / 10.0 - Galak-Z
Aug 10, 2015

Though GALAK-Z's roguelike elements are fairly basic and stripped down, they do succeed in adding extra layers of challenge and replayability to an excellent space shooter. Progressively mastering its wonderful controls and unlocking new upgrades had me totally hooked, and even though its idea of mission variety is something of an illusion, its smart, playful personality kept me too entertained to care.

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8.2 / 10.0 - Trials Fusion
Apr 16, 2014

Trials Fusion's precision controls and exacting challenge make it a great pickup for leaderboard perfectionists.

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Injustice: Gods Among Us Ultimate Edition is the most complete, best-looking version of the great DC brawler.

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8.2 / 10.0 - Final Fantasy XV
Nov 28, 2016

When I'm riding chocobos across the beach at dusk with my three friends and hunting iconic Final Fantasy monsters in a huge, picturesque open world, Final Fantasy XV feels like nearly everything I could want from a modern Final Fantasy. But when it funnels me into linear scenarios and drab, constricted spaces that plunge the simplistic combat into chaos, my blood boils a bit. There is so much good here, so much heart - especially in the relationships between Noctis and his sworn brothers. It just comes with some changes and compromises that were, at times, difficult for this long-time Final Fantasy fan to come to grips with.

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8.2 / 10.0 - WWE 2K17
Oct 17, 2016

WWE 2K17 doesn’t make any big, drastic changes, but its smart gameplay tweaks have revitalized match types I’d ignored the past few years. I really miss 2K Showcase, and 2K17 is still weak in areas that I feel should have been shored up by now, but its excellent combat, and generous amounts of customization help it retain its title.

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8.2 / 10.0 - Rez Infinite
Oct 12, 2016

Even if you don’t have a PSVR, Rez Infinite is still the most complete version of an imaginative cult classic with deceptively nuanced gameplay, but if you do, it’s also an impressive glimpse into the transportive power of virtual reality.

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Oct 12, 2014

Borderlands: The Pre-Sequel successfully builds on the series' many strengths while repeating its pacing mistakes.

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8 / 10.0 - Street Fighter V
Feb 15, 2016

It's hard to criticize something that seems like it was tailor-made for a wannabe competitive player like me, but I just can't ignore how little Street Fighter 5 does for the average fighting game player. It sports a wonderful, diverse cast of characters, places a clear emphasis on strong fundamental play, it gives competitive players a great online experience, and it does it all while looking gorgeous. Strictly in terms of mechanics and competitive features, Street Fighter 5 is just about peerless, but it has quite a ways to go before it stacks up against other fighting games - including its own predecessor - in terms of overall content.

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Dec 20, 2016

You could likely beat Shantae: Half-Genie Hero in a couple of sittings, but the platforming action is so varied, and the levels so explorable, it’s worth playing well beyond that. While it's neither innovative nor high-concept, its hand-drawn look and toe-tapping music successfully channel a joy and enthusiasm that has become far too rare in modern video games.

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7.8 / 10.0 - Destiny
Sep 3, 2014

Destiny looks and plays wonderfully, but too many of the other promises it makes get left unfulfilled.

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7.7 / 10.0 - Magicka 2
May 28, 2015

Though it may occasionally test your patience, Magicka 2's charm and depth make it a really fun co-op experience.

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7.5 / 10.0 - I Am Setsuna
Jul 20, 2016

A lack of balance robs the combat of much of its fun and renders many of the more interesting gameplay systems moot, but it didn’t dampen the emotional impact of I Am Setsuna’s heartfelt message for me. Few story-driven RPGs are so thematically focused or so gleefully disinterested with being “entertaining” or “fun.” To say it attempts to stand on the backs of giants is disingenuous really. I Am Setsuna isn’t a “Chrono Trigger-like;” it’s just a game that might easily have existed in the same time, if a creator with different storytelling sensibilities had been around. Its strength comes not from the ways in which it emulates the conventions of the classics, but the ways in which it defies them.

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Oct 28, 2016

Dragon Ball Xenoverse 2’s ambition is admirable, and though it’s riddled with a lot of silly little inconveniences, it mostly succeeds in giving DBZ fans an authentic-feeling world to dive into for the long haul. Though no individual element of its roleplaying or brawling gameplay is overly complex, taken as a whole there’s a surprising amount to consider while progressing your character, and enough to do to keep it from getting stale to soon.

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7.3 / 10.0 - Hard West
Nov 18, 2015

Hard West isn't the deepest game of its kind, but it does a good job of walking the line between cold, hard tactics, and Weird West-style personality. Its mystically-inspired abilities add a fun twist to the X-Com formula, even if they do remove some of the need for tactical forsight. A richer world outside of combat would have been nice, but as is, Hard West still presents a fun, unique take on turn-based tactics.

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7.3 / 10.0 - ReCore
Sep 13, 2016

I didn't expect ReCore to be quite as big as it is, and from the looks of things it's possible its developers didn't either. Its world, while interesting to explore for a good while, is ultimately too big with too little happening in it to be a totally serviceable housing for the strong combat and platforming gameplay within. It feels like a great, arcadey action platformer spread across too big a canvas, and it asks you to draw back over the same lines a few too many times

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7.3 / 10.0 - Wayward Sky (VR)
Oct 5, 2016

Wayward Sky is a good example of how well suited VR is for point-and-click style adventures. It uses perspective and gesture-based gameplay to immerse you in a world that is, on its own, a well made and inviting one. Though I’ll most likely forget forget much of its gameplay sooner than later, Wayward Sky’s setting and ambiance will stay with me long after.

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Jul 30, 2015

Tembo stumbles at times, but its overall charm, and moments of rhythmic zen keep it fun throughout.

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