Sin Vega


50 games reviewed
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Unscored - Eliza
Sep 20, 2019

This is a beautiful game not just about trying to help people, but about the desire to help people.

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Unscored - Chinese Parents
Jul 11, 2019

I’m absolutely recommending Chinese Parents. It’s fun. It’s tremendous fun, and while I was hoping for more room to experiment or completely mess a child up (sorry Dave, it was nothing personal), I still wanted – indeed, still want – to have another go. It’s funny, it’s accessible despite all its numbers and moving parts, and there aren’t many games that get me so animated about a 9-year-old’s school test results. The design is solid too.

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Unscored - Automachef
Jul 26, 2019

Automachef is a great little thing when you adjust to its rhythms, and it’s entirely to blame for my abysmal lunch habits.

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Unscored - Etherborn
Jul 18, 2019

It’s a carefully directed, genuinely beautiful game well worth your time.

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Unscored - Eagle Island
Jul 12, 2019

Eagle Island promises a lot, but whether it ever truly delivers I cannot say, because after two days with it I am plain done. I was never quite enjoying it as much as I wanted to, and it never quite came together even during the brief window when the plot took a turn and it looked like it was about to really open up.

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Aug 28, 2019

I enjoyed this one, and if Supermassive Games continue on trend, I’m optimistic for the rest of the series.

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Unscored - Rad
Aug 20, 2019

RAD is a good time, and it overcame a lot of my initial reservations. I just wish it wasn’t so built on chance, and the all-too-1980s misery of playing through the same parts dozens of times to get to the bits I want.

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I like the idea of Valhalla and some presentation gripes aside, I like its execution. It’s no great revelation but a pleasant surprise, and being a mundane bystander going about their day instead of the plot-critical centre of the universe is an under-explored concept.

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Jul 18, 2016

Even without acknowledging the unusually huge difficulties Kiro’o faced in getting it released at all, Aurion suffers a major blow but stands up as an original, memorable, and rewarding game that deserves every success.

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Jun 16, 2022

A solid, slightly chaotic RTS that nails some satisfying tactical stand up bugfights, but could use a little more bite

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90 / 100 - Wildermyth
Jun 15, 2021

Narrative design as genetic engineering, it will live in your head like an imaginary friend.

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