Sin Vega


16 games reviewed
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Unscored - Coffee Talk
Jan 30, 2020

It could have been longer, it could have been more substantial and dramatic. But it’s a good way to relax for a few hours.

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Jan 14, 2020

I do enjoy Minilaw. I find its mistakes frustrating precisely because it’s otherwise a tonne of fun to play. It looks gorgeous, the sound and music are first rate, and when it works, gunning attackers down feels great.

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Vampire: The Masquerade – Coteries of New York is essentially a collection of subplots for their own sake, largely set in stone. But they’re written with talent and confidence and I would gladly read some more.

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Dec 10, 2019

If you’ve been waiting for a full-on simulation with all the bells and textbooks, and nothing less will satisfy you, Mechwarrior 5 isn’t going to cut it. For everyone else though, it’s bloody excellent.

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Unscored - Superliminal
Nov 15, 2019

It’s an accomplishment, and it’s certainly better and more original than the vast bulk of games in the physics-gimmick subgenre, but I respect it a lot more than I like it.

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Unscored - Bee Simulator
Nov 13, 2019

I can’t really recommend it beyond its being a pleasant enough child-friendly diversion, but it feels cruel even to judge it that harshly. There’s certainly a good afternoon or two of harmless fun in it. There’s a split screen mode too, with its own maps full of co-operative and competitive challenges, which I can absolutely imagine annoying my sister on.

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Unscored - Eliza
Sep 20, 2019

This is a beautiful game not just about trying to help people, but about the desire to help people.

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Sep 5, 2019

My opinion of Children Of Morta has improved, and I can see it finding a happy audience. But if I wasn’t reviewing it I doubt I’d have got there. It leads with its worst foot and you have to grind for hours to drag the other one into the dance.

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Aug 28, 2019

I enjoyed this one, and if Supermassive Games continue on trend, I’m optimistic for the rest of the series.

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Unscored - Rad
Aug 20, 2019

RAD is a good time, and it overcame a lot of my initial reservations. I just wish it wasn’t so built on chance, and the all-too-1980s misery of playing through the same parts dozens of times to get to the bits I want.

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