Louis Stowe


20 games reviewed
73.0 average score
75 median score
25.0% of games recommended
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Sep 9, 2016

I won’t deny that some of the quests still whittled me down with the tedious ‘run here, collect ten X, and run back’, but those are few and far between…

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Jun 8, 2017

Everything from the men whimpering as they bleed out to the artillery shells deafening you for a short while continuously put me on edge

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80 / 100 - Gigantic
Aug 1, 2017

Each guardian feels so unique and fleshed out. None of them feel like carbon copies of other characters ripped straight from different video games.

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80 / 100 - OneShot
Dec 21, 2016

You can combine certain items through Niko’s inventory to solve certain puzzles, and some of these combinations suffer from the curse of being obvious to the developer but not at all to the player.

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80 / 100 - Aven Colony
Jul 13, 2017

It's as absorbing as it is relaxing, and it does a good job at bringing its own to the table whilst still retaining what makes city builders fun and challenging.

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May 26, 2017

the characters Regalia are colourful, and each has their own unique personality, so spending time with them doesn't turn into a mindless chore just to get some better stats.

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Aug 1, 2016

The cute pixel graphics make the game ten times more haunting when a jolly pixel man with an afro is torn to shreds by a pack of zombies.

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76 / 100 - Diluvion
Feb 7, 2017

Though the world you explore is 3D and is peppered with breath-taking sceneries and interesting creatures scurrying about the ocean, once you peer inside a ship, or dock onto a settlement, it switches to a beautiful, hand-drawn 2D environment.

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75 / 100 - Mr. Shifty
Apr 21, 2017

All in all, Mr. Shifty was a lot of fun to play for the first few hours, but towards the end of the game it stopped introducing new challenges and started to stagnate.

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Nov 6, 2017

Last Recode turned out to be something that I looked forward to playing at the end of the day.

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