Top Critic Average
The combat of Overgrowth is exhilaratingly fun with everything's working as it should, but that's not very often. You also have to get used to the wonky and weird way it interprets both combat strikes and landings. It's a shame that everything else about Overgrowth, whether it's the story, the level design, or even the physics system, feels undercooked. It's not hard to find some fun here, but it's fun you'll soon forget.
That said, here's hoping Overgrowth may still yet become something special in the long run. But, as of right now, after all these years, the game was only interesting for me for a few hours and felt like more of a fun novelty, or a tech demo, than an actual video game. While the gameplay and mechanics here are solid and the physics engine is impressive, the campaign on the other hand is extremely disjointed, short, and uninteresting in terms of presentation. By the time I had completed both campaigns, twice over, it just left me wishing they made better use of it all.
Overgrowth is, first and foremost, a singular experience. A game that brings something really unique, presenting an adventure that, even with multiple flaws, has an amusing combat system, great aesthetics and smooth platforming. Weird as many, fun as few.
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Overgrowth 1.0 - Wolfire Games
Overgrowth Teaser Trailer