Daniele Spelta
Conquest of Eo brings SpellForce closer to 4x than to traditional RTSs. Despite this choice, the game still lacks something to feel as fresh as it could have.
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Dread Templar pays a rocking homage to the classics of the FPS genre, delivering an experience made of pure adrenaline and nostalgia.
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Warhammer lovers will surely enjoy Darktide, despite it feels more like a game still in the early access phase than a finished and already polished one.
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Crossfire: Legion tries not so hard to find its own way for the heart of RTS' fans, but despite being a fully enjoyable game, it lacks personality in basically everything. You can have fun with its campaign and online modes - if you can stand the annoying pathfinding that will plague your army – but it's hard to imagine Legion being remembered in the long run.
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Sovereign is not the next big entry in the grand strategy horizon and it isn't even trying to be: simpler and more approachable than most of its rivals, the game feels a bit hasty in some of its core mechanics and in recreating the historical context, but it's enjoyable nontheless.
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Marvel's Midnight Suns is a successful experiment: mixing up both Marvel's worlds and a soul that comes directly from X-COM, the game manages to offer a layered and smart gameplay that, even if we can't say that everything is always at the right place and at the right pace, works and entertains amazingly.
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Floodland is an interesting post-apocalyptic city-building experience, but it lacks depths in some of its core mechanics.
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Victoria 3 is a well-done, amazing, deep and potentially infinite grande strategy, exactly what we expected from Paradox.
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Railgrade is so good at what it does, despite relying only on its campaign.
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Serial Cleaners, with its intriguing mood, feels like a Tarantino's movie. Unfortunately, it could have done better on AI, because you don't actually feel that something is at stake, when you face dumb enemies that wouldn't even notice a missing corpse.
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Blind Fate: Edo No Yami finds its strength in some intriguing ideas, but it lacks balance and doesn't fully deliver what it tries to do.
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Two Point Campus is as crazy as it sounds. Its layered gameplay mechanics mean a lot of fun for people who enjoyed Two Point Hospital, despite their repetitiveness.
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South of the Circle is a must play for people who love story-driven games.
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Card Shark is unique, layered and an absolute must.
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Eternal Threads is an interesting deductive game, but its writing could have been way better.
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A grimdark take on King Arthur's saga that is a pleasant surprise for tactical RPG lovers.
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Daemonhunters doesn't just live up to the expectations, but is one of the best tactical games out there.
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If you are looking for a sci-fi 4X where to spend the coming years of your gaming life, you just found it.
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Tunic is fascinating and surprisingly deep.
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Creative Assembly and Games Workshop have not slipped right on the final and Total War: Warhammer III is the perfect conclusion of the trilogy, as well as a clear step forward for the whole brand.
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