Michael Elliott
- Mass Effect 2
- Halo 3
- Metroid Prime
Michael Elliott's Reviews
Metrico+ fares better than its predecessor but still falls just a bit short. The puzzles are engaging and challenging, but are more frustrating than enjoyable at times and can make it hard to even want to continue. The visuals and sounds are beautiful, but are little more than smoke and mirrors in a game that can be easily completed in under an hour with no real incentive to play.
Fans of classic isometric RPGs and Dungeons and Dragons alike will enjoy the style of gameplay. Unfortunately performance issues, frustrating combat and the hidden requirement of needing party members can mar the experience.
The Park is an incredibly creepy narrative experience that unfortunately suffers from a lack of things to do.
Although Kyn is an average title in most aspects, if you are a fan of the RTSRPG genre, dungeon crawling through this viking landscape with your customized party is a better experience than many.
Aside from a few graphical improvements and mechanical tweaks, not much has changed. Sadly, a lack of true originality and asymmetry makes this sequel just a tad weaker than its prequel.
Clandestine's graphics, AI and story aren't quite up to par when compared to other modern titles. However, it makes up for in part with simple gameplay, challenging scenarios and an incredibly engaging two-player relationship in with both parts have to work independently and rely on each other to accomplish their goals.
At its worst, Call of Duty: Infinite Warfare is mediocre, and was quite often enjoyable during my time to play, but ultimately fails to fulfill the potential of a truly original Call of Duty title.
Torment: Tides of Numenera is a complex beast. Many of its parts are well-done and the core of the game is solid, many other elements are less than stellar, especially on the Xbox One.
Agents of Mayhem feels more akin to an arcade game or standalone DLC than a full release.
Its procedural level generation, player progression and survival horror should be a match made in heaven but poor presentation, bizarre design choices and flawed systems reveal Phantasmal as an amateur attempt at an interesting survival-horror concept.
Many of the individual aspects of Anthem work well. The world of Bastion is gorgeous, the graphical fidelity is truly next level, and no game has done flight quite as well as this one. Unfortunately, when mashed together in a rough looter shooter, these great aspects of the game are hidden away and replaced with a slow and frustrating experience riddled with technical and balancing issues and a simply average story doesn’t make up for any of it.
Shiny is an obviously underdeveloped game created by an inexperienced team.
Overkill’s The Walking Dead is often faithful to the series in all the worst ways.