Evan Norris
- The Legend of Zelda: Breath of the Wild
- Deus Ex
- Halo: Combat Evolved
Evan Norris's Reviews
Nishizawa and company could have updated a few old-school level designs and mechanics to improve the experience, but chose instead to preserve the identity of the original. The result is a remake that faithfully sticks to the established formula, warts and all.
Despite the passionate performance of its creator, Aluna isn't quite ready to compete with the better action-RPGs out there.
More R-Type is never a bad thing, even if it comes in a scrappy package like R-Type Final 2.
An audacious and ambitious game that ranks among the best of the series, even if it's a touch inharmonious.
There are some small problems — overlong stages, tedious twin-stick segments, a late-game difficulty spike, and a couple of missed narrative opportunities — but overall this is an enjoyable homage to classics like ActRaiser and Mega Man X.
Due to the short running time the game never satisfactorily unpacks its story, mechanics, puzzles, or gameplay systems. This is one turnip harvested just a little too soon.
It's a punishing game with lots of stops and starts, but its production design, world-building, platform-puzzle mechanics, and replay value make it worth playing.
Say No! More is one of a kind. It's imaginative, inspiring, and very, very funny. It's also a short, mechanically shallow experience.
If you're looking only for the original Republic Commando campaign, in all its glory, with some enhanced visuals, then go for it... if you're looking for a true remaster or something that might justify double dipping on Switch, you may wish to pass.
If you like peaceful, low-stakes simulation gameplay and have a few months to spare, consider relocating to Olive Town.
The moment-to-moment gameplay is a bit too chaotic and Adventure mode suffers from some repetition, but in general this is an island getaway worth taking — particularly if you're a fan of kart racers.
Super Mario 3D World + Bowser's Fury is an essential platforming experience.
Sometimes, due to overlong dungeons or unduly difficult encounters, it can be too much of a good thing, but more often than not it hits the mark.
If you've long been turned away by the opaque nature of shoot 'em ups, Natsuki Chronicles might just be the game for you.
Fan service can only carry a game so far.
The second half of the game suffers from some pacing and structural issues, but doesn't erase the outstanding first half's heady mix of dangerous exploration and dungeon diving.
It's not a complete collection — it's missing bonus features and a mainline installment in Super Turrican 2 — but it's a solid investment nonetheless, due to the inclusion of four classic games, several modern quality-of-life features, and some fun display options.
Its characters are fun, its puzzles are mostly fair, and its production value is extraordinary. At the same time, it embraces a handful of tedious trial-and-error problems and its narrative fails to deliver a satisfying payoff.
If you're fond of cinematic platformers, mysterious settings, and swashbuckling adventure, you've washed up in the right place.
An outstanding action-platformer that's inspired by the classics but not beholden to them.