Evan Norris
- The Legend of Zelda: Breath of the Wild
- Deus Ex
- Halo: Combat Evolved
Evan Norris's Reviews
Thanks to its many playable characters, multiple modes, addictive action, fetching graphics, and support for up to six players both online and offline, it's arguably the best brawler in the expansive Turtles canon.
It can't compete with the brilliance of Elden Ring (no shame in that) but it also falls short of other AA sci-fi action-RPGs like The Surge and Hellpoint. Ultimately, it seems less like an offshoot of Dark Souls and more like a proof of concept launched before From Software birthed the sub-genre.
Artistically and thematically, it hits all the right notes, and conjures memories of Kurosawa and Mifune. However, if you prefer deep, diverse gameplay to art and story, you might find yourself only partially satisfied.
An acceptable party game that's moderately fun in small doses and with the right group of friends. Its repetitive nature, fussy controls, and generic graphics hold it back, but its high replay value and accessibility give it some staying power.
There are a few gems here, including Alpine Ski, Halley's Comet, and The Ninja Warriors, but also several middling or clunky titles. They might be milestones, but they're far from essentials.
It boasts an invigorating sense of player agency, a clearly-defined framework of rules in which to make your fun, and a carefully-calibrated concoction of farming, role-playing, and life simulation designed to keep things interesting.
Dawn of the Monsters is immediately one of the better kaiju games out there. In part, that's due to the fact that, historically, there haven't been many great games in the genre. More importantly, though, that's due to the simple fact that it's a fun game with four playable heroes, lots of layered fighting mechanics, a good amount of content, and some excellent monster designs.
A quicker start, more gameplay variety, and better performance would push this title into the next tier. Even without these things, Young Souls is a promising start for an equally young studio with something to prove.
Sergey Noskov has crafted interesting characters, a powerful melancholy mood, and a convincing sense of place. Regrettably, the gameplay elements that surround the narrative aren't up to par.
The game's not perfect — its dungeons and combat are relatively mild and its main campaign is eclipsed by more engaging optional content — but it successfully channels the adventurous spirit of Nintendo's fan-favorite Zelda franchise, particularly in its overworld.
Windjammers 2 probably won't take the video game world by storm, but it's an entertaining sports action game nonetheless.
Nobody Saves the World is a really good game — almost a great one.
If you're concerned about investing in a game that was canned 30 years ago, worry not. Judging by the final product, lovingly restored by Steve Snake, Ratalaika Games, and several of the original Westone employees, this game should never have been cancelled.
It's an enticing turn-based RPG with a fascinating premise, tactical combat, tons of content, challenging gameplay, and an addictive demon fusion framework that alone will occupy hours of your time.
Panorama is gorgeous and wonderfully weird, but its clunky gameplay and rail shooter format hold it back. What's more, the Switch port doesn't do much to elevate the source material.
Afterlife is a solid entry in the Souls-like sub-genre and the very best version of Death's Gambit you can own.
This is the finest version of one of the best horizontal shooters ever made, frame rate issues notwithstanding. It retains the best elements of the original — outstanding art, mesmerizing music, and exceptional gameplay — and pairs it will new quality-of-life features and bonus options.
Overall it's a competent addition to the growing battle royale family, particularly for less experienced players.
Some of its more controversial elements remain, despite the technical, graphical, and mechanical overhaul. Yet the new features — optional motion controls, full camera control, auto-save, a less intrusive companion, a smoother frame-rate, and modernized graphics, among others — will surely be welcomed by parties on both sides.
Proof that the franchise has great potential for growth outside the bounds of its traditional mechanics.