Ash Wayling


26 games reviewed
78.0 average score
80 median score
57.7% of games recommended
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7.5 / 10.0 - John Wick Hex
Oct 9, 2019

John Wick Hex is a triumph of clever ideas being used to give players the agency to really feel like the badass they saw in the films, to try and best translate exactly how they’d take care of business if they were Keanu Reeves

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8 / 10.0 - Children of Morta
Sep 9, 2019

Honestly? For its price there is little reason not to pick up Children of Morta, apart from the obvious case of you don’t like Roguelike Action RPGs

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Aug 19, 2019

Remnant has somehow distilled key aspects of popular games and brewed something that stands on its own merit

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8.5 / 10.0 - The Blackout Club
Jul 29, 2019

It really comes down to how the developers continue to support it, and the sheer passion present in its current…er, ‘Shape’ fills me with confidence

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6 / 10.0 - Mortal Kombat 11
Apr 27, 2019

A ferociously fierce fighting game marred by questionable practices

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If you have played them in the past, even fleetingly – this is a great time to get reacquainted with Phoenix Wright and co

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7 / 10.0 - Darksiders III
Nov 25, 2018

Darksiders III does feel like a game that wished it was released many years ago, with a slew of older-style design elements that sit alongside more modern attitudes towards combat and story

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Nov 15, 2018

Dark Souls Remastered was a genuinely disappointing experience on the Switch for me. From the less precise and borderline clunky peripherals to the stuttery framerate and lower audiovisual quality, I really wouldn't say the Switch version is worth the caveats that come with it

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9 / 10.0 - SoulCalibur VI
Oct 17, 2018

Soulcalibur 6 represents a pseudo-reboot that re-establishes itself right where it needs to be – with a bright future for the crew at Project Soul to continue this tale of swords and souls… eternally retold

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Battle for Azeroth may feel a bit safe in places, and a little bland in others – but the exciting elements are by far enough to overshadow these minor gripes

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